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March 3, 2026

Mod Hotfixes🛠

Made some improvements and bug fixes to these mods:

  • Emotions 2.0: Solved a critical issue with the balance system where Sims off-lot would have their balance increase or decrease. Off-lot Sims "don't exist" in the game which means already given moodlets do not clear, so for example, if Sim A is at home and is currently Enraged with a moodlet duration of 1 hour and you want to travel with Sim B somewhere and is currently Sad, they will both have balance reductions in the vanilla game, and Sim A would have that reduction until Sim B gets home even if the 1 hour moodlet of Sim A should have already been expired (and it doesn't because is off-lot), meaning Sim A would become Very Imbalanced while Sim B is on vacation or wathever, and when said Sim gets home, Sim A would not receive the Imbalance buffs/Ailments. Now only Sim B will have balance decrease, not Sim A too!

    📑Note: This doesn't apply for Hidden Sims (Sims at work, school or at a rabbithole).

  • In the optional addon of Emotions 2.0, the hidden moodlets one, I mistakenly thought the "buff_Tea_Pretend" was from the Tea Time Solarium Kit instead of the Alice in Wonderland Kit, so the package has been renamed.

  • Stop Talking to Active Sim: Fixed buffs not being properly added when traveling or by bringing a Sim to the current lot.

  • Wants & Reactions: Very small tuning errors fixed. Special thanks to KsankaSims for letting me know about those!

Please make sure to remove and redownload these mods!