Rosaria Broken Transparency Fix
Looks like the transparency on some mods got broken again in 4.1 Update.
You can basically attempt to fix these by juggling the match first index numbers in the .ini files for the different head/body/dress/extra sections. This will apply to any broken transparencies - on mine or other mods.
For Rosaria CN (her regular skin seems to be working fine still), copy and paste this into her .ini file... You can also try using the ones in her .ini.
This will be for her latest mod with the transparent bikini... it might work for earlier versions as well - no guarantees as I haven't tested. Worst comes to worst, move those numbers around yourself and some combination will probably end up working!
[TextureOverrideRosariaHead]
hash = 851e4de1
match_first_index = 0
ib = ResourceRosariaHeadIB
ps-t0 = ResourceRosariaHeadDiffuse
ps-t1 = ResourceRosariaHeadLightMap
drawindexed = auto
[TextureOverrideRosariaBody]
hash = 851e4de1
match_first_index = 48441
ib = ResourceRosariaBodyIB
ps-t0 = ResourceRosariaBodyDiffuse
ps-t1 = ResourceRosariaBodyLightMap
drawindexed = auto
[TextureOverrideRosariaDress]
hash = 851e4de1
match_first_index = 11025
ib = ResourceRosariaDressIB
ps-t0 = ResourceRosariaDressDiffuse
ps-t1 = ResourceRosariaDressLightMap
run = CustomShaderTransparency
[TextureOverrideRosariaExtra]
hash = 851e4de1
match_first_index = 46539
ib = ResourceRosariaExtraIB
ps-t0 = ResourceRosariaBodyDiffuse
ps-t1 = ResourceRosariaBodyLightMap
run = CustomShaderTransparency
Comments (5)
This fix working with 5.3
[TextureOverrideRosariaHead] hash = bdca273e match_first_index = 48441 ib = ResourceRosariaHeadIB ps-t0 = ResourceRosariaHeadDiffuse ps-t1 = ResourceRosariaHeadLightMap drawindexed = auto [TextureOverrideRosariaBody] hash = bdca273e match_first_index = 11025 ib = ResourceRosariaBodyIB ps-t0 = ResourceRosariaBodyDiffuse ps-t1 = ResourceRosariaBodyLightMap drawindexed = auto [TextureOverrideRosariaDress] hash = bdca273e match_first_index = 46539 ib = ResourceRosariaDressIB ps-t0 = ResourceRosariaDressDiffuse ps-t1 = ResourceRosariaDressLightMap run = CustomShaderTransparency [TextureOverrideRosariaExtra] hash = bdca273e match_first_index = 11025 ib = ResourceRosariaExtraIB ps-t0 = ResourceRosariaBodyDiffuse ps-t1 = ResourceRosariaBodyLightMap run = CustomShaderTransparency
I think it broke again as when I tried to use it and the fixes it was still completely broken.
well i did it and it works but her hair is invisible from the back of her hair the hair is missing she doens't have anything it looks hollow XD
lol... uh... just keep playing with the numbers! ^^;
