Progression Report - March 2026
Although we've passed the originally planned date of March 31st and the demo is still not complete, we'd like to share an update on what's been accomplished so far.
Dana's Receptionist minigame
Here's a look at the Dana's Receptionist minigame, which has been in development throughout the past month. The UI is still a work in progress, and some of the core logic has yet to be fully implemented.
To give a brief overview of this minigame: during the morning hours — before massage sessions begin — the player can approach Dana while she's handling receptionist duties at the front desk and cause a little mischief.
The basic concept is that the player must keep Dana on track to complete her work within the time limit, all while avoiding detection by the waiting guests. Within those constraints, the player can undress Dana, issue commands to her (such as ordering her to bring herself to climax through nipple stimulation or penetration), or engage in physical contact with her.
The more disruptive the player's actions, the higher the chance that guests will take notice. As the Suspicion level rises, guests may begin approaching the front desk. If Dana happens to be undressed at that point, the player will need to get her dressed again before a guest gets too close — otherwise, it's a full exposure.
It's also worth noting that as detection events accumulate, the ratio of male guests visiting the massage parlor will increase. This will reduce the frequency of events that take place in locations such as the shower room, restroom, and changing room. Additionally, Arin's bodyguard will take notice if the male-to-female ratio among guests drops below a certain threshold, and will ultimately prevent Arin from visiting the parlor altogether.
As Dana's Obedience level increases, the player will unlock higher levels of undressing, a wider variety of commands, more types of permitted physical contact, and greater possibilities for sexual interaction with guests.
Mina & Ivy 's design work
On another note, the first pass of Standing Illustrations for two characters appearing in the revised early story has been completed:
Mina, the student council president from the protagonist's school days,
and Ivy, his first love and childhood friend who has since grown distant and no longer acknowledges him. These are currently at the base coloring stage — shading, facial expressions, and blinking animations are still in progress.
Daily Routine System
We've also made gameplay improvements to the protagonist's daily routine, allowing players to progress through the game with activities beyond massage sessions. This includes upgrading player stats, earning money, gambling, advancing relationships with heroines, and training opportunities — so expect this side of the game to be fleshed out further going forward.
Facility Upgrade UI
Finally, a facility upgrade UI for the massage parlor has been added to make the experience more user-friendly for players.
Thank you all for your continued patience and support. We know the wait has been longer than expected, but we're committed to delivering an experience worth it. There's still a lot more to come, and we're excited to share it with you as development moves forward.
Stay tuned for more updates — and as always, your support means everything to us. 🙏
Comments (14)
Thanks for hardworking ! I wonder if there are any English fonts that are easier on the reading? (This font is quite difficult to read.)
No problem! The UI is not the final version, so you'll see new one that's easier to read!
建議將顧客NTR的部分設定為玩家可自己選擇要不要啟用
寝取らせ是NTR之中最能擼的一種,應該增加多點這個元素
很高興看到你們好好的,新的小遊戲和日常模擬要素也都很令人興奮,但坦白說我更擔心了,你們很需要一位專案管理人協助。我在一些獨立製作遊戲上看過這個狀況(我自己也犯過同樣的錯),想實現的內容太多了以至於作者把自己逼到極限卻做不完一個完整的1.0版。 更健康的作法是建構低耦合的彈性架構方便隨時增減內容,以最低資源完成從進入遊戲到退出遊戲的邏輯迴圈,先求有、再求好,忍住慾望把內容依割捨程度列一個優先度表逐步加入,確保每次加入內容前後都是可玩版本,如此迭代版本、也能及時處理玩家的意見回饋,建立對所有人都舒適的正循環。 而且這麼做能更快變現,而不是埋頭開發好幾年都沒有收入。加油,我支持你們! 另外既然規模又擴大了,我期待前兩作最終也能整合進去,我認為遊戲本體一位基本女角+往後推出付費DLC加入新女角新玩法新要素、一個DLC一位慢慢加入的營運方式會更有可持續性,你們不會馬上被榨乾、會持續有現金流、玩家也能不斷得到新內容,將是雙贏。
So right!! Hope Warumiyo team will take this advice as consider. It will really helpful for the money flow and motivations. Plus, as players, we’d feel more confident supporting the team by purchasing products rather than relying solely on daily subscriptions.
Dayum, I didn't expect something so extensive. No wonder that the development is slower... I was expecting something like Mari's story with titbit of lore with managment twist and the main thing, not something this big to be honest. You do you guys, we'll wait 😉
It’s been nearly five months since last year’s beta version. If there’s still no demo released next month, it’ll be a full six months without any substantial updates. Rather than seeing updates about indecent behavior toward Dana by male NPCs, I’d rather see further sexual content involving the player character themselves.
i'm happy for that new info for the game
Well done dude =D
👍 👍 👍 👍 👍 👍 👍 👍 👍
Yeahhhh that looks awesome
I'm getting kinda impatient for even a demo to drop, but I'm sure it'll be worth the wait so it turns out awesome. Really glad to see the progress! By the way, is there any tentative date for the demo? 🤔
Looking forward to the demo❤️
