2REAL - Request your ideas
Hello Guys, I want to hear your requests, issues and ideas.
Currently I am working out a new update for 2REAL Traffic App, also been working on some new traffic & pedestrian mods. As there currently is a huge new amount of quality maps, its hard to decide which one to do traffic/pedestrian mod first, so I want you to comment me below:
On which maps do you still miss traffic mod?
Which maps would be cool to add 2real Pedestrian Mod?
What are your current Issues & wishes for the 2Real Traffic App?
Let me know below in the comments - to avoid to many same comments, please like each others comments if you share a opinion.
Thank you very much for your awesome support, stay excited for the upcoming mods & updates! Also thank you very much for taking part in this community request :)
2REAL
Comments (46)
a feature that I've wanted since I got into playing SRP with traffic: Dynamic Traffic Density drawing from realtime Traffic/ maps data - SRP is likely too big to do it per road I'd guess- but even a rough average based on time of day for the whole track would be great. (If this already exists I'd be so happy to just have missed it though)
it will be a thing with the upcoming update, where you will be able to change traffic density with 1 click. Also With 2real App 1.7 you can already change the density of certain lanes (for example you can change the right lane in shutoku to 50%, to have 50% less traffic spawning in that lane)
pudsey traffic would go crazy
I'd love to see improvements to the police chases. The aggressive rubberbanding and phasing through traffic makes it not really feel like you're in a chase. Also when you hit the set top speed, police instantly stop chasing as opposed to just not going any faster so you can outrun them. Performance is generally alright, though oddly inconsistent sometimes. The render settings seem not to do anything unless at 0, and the "spawn nearby" option causes a lot of cars to pop-in right in front of you when driving.
I would like too see a free version of the police chase mod and also fix it to where the car chasing is smoother, when chnaging lanes and updatesfrequently to keep up with the latest version.
Good morning, if I buy the entire collection when installing, do I have to delete the free versions, e.g. Hamburg?
I'd love to see traffic that merges lanes more seemlessly as well as traffic occasionally changing lanes. Also as someone else mentioned limiting big trucks/specific vehicles to certain lanes would be nice.
This will also be a thing with the new upcoming update! :)
I would like you to release the 2 big maps as soon as possible before working on anything else. There are many great suggestions already in the comments here.
Traffic that does lane switching
might be possible with the next update (1.9)
fix cars randomly flying into you from behind
got fixed with 1.8 update
traffic lights would be good, and turn signals for traffic cars too
I like that
Racing against other AI cars plus traffic BUT in a way that the other AI cars don't keep crashing any single traffic car they meet on the way
The problem is, this is 2 different ai / traffic systems clashing together, might be more simple to implement a "race-mode" for the traffic tool. Will definetely look some more into it, did some experimenting already but was not really satisfied with it
Hi! First of all, thank you for your great work on the 2REAL Traffic App. I’d like to report an issue that made me stop using it and uninstall it. When I play, if I stop for any reason (for example, because of traffic), the cars behind me don’t stop, but they crash into my car instead. It would be great if this could be improved, as it really affects the normal driving experience. If this bug is fixed in the next update, I will resubscribe to your Patreon membership and start using the 2REAL App again. Thanks again for your effort and for listening to the community!
The way this is implemented it should not happen too often and also should feel realistic - for ex: if you drive 10kmh and switch to a lane, where a car is coming at you at 140kmh, the car will crash into you, otherwise it would go from 140 to 0 in the second you move on the lane, that would be not realistic at all. Still, cars can and normally should brake smoothly, only in extreme situations like I described they should crash into you
I have a mod using your traffic patch with my extra traffic cars with lights etc. It would be great to do a plan with the extra cars with optimizations
EVIL Traffic mode. Cars with red headlights chasing you
An user friendly way to change the cars in the traffic
will be integrated into next update
More Traffic Cars and different Police Cars for each regions or countries Would be Great
its gonna happen :) probably also with next update
Most Wanted mode!
Pacific Coast Highway needs traffic.
people walking with dogs, people waiting at walk lights, people crossing road
to keep trucks on highways in the right lane, and make right lane slower, and left lane faster
Different speeds on the lanes is already integrated, limiting car types to lanes is cool idea!
Better UI would be huge. Like how certain mods have nice menus, I think that would seriously improve the experience of the app, and how booting the mod feels.
I have terrible framerate with 2real traffic even on light on an r5 7600x. We're talking from 100 fps to 43. and no amount of extra fx disabling in CSP can help with that.
Make it possible to reload your replay in media and see the traffic, like when we play nohesi and you can reload your replay anytime
Make like some pedestrians look like they're taking a video or a picture while driving
It would be great if it was possible to put traffic on all the tracks that are within cities and in an easier way because there are tracks where you have a way to add traffic and on others another way, like when racing we have to go into training and use the traffic planer or go to a track day, how good it would be if there was only one way to put traffic on all the tracks without any difficulty, not to mention that there are some that only work with certain Custon Chaders Patch and in others not.
I see, through the past years the install has been simplified alot, which also means its different for some older mods - I see that this creates alot of confusion, If I find some time for it I will update older mods to have the same install process as the new ones. Still, as there are alot of outdated tutorial out there, it will always be nessecary to check out the newest guides here on patreon or on 2real.ac, they should be pretty clean and I hope they help solving your issues.
I would love more variety of pedestrians. People walking around SRP has been one of the coolest mods I use.
there is actually a lot of cool options for this, like for example peoples on bikes, skateboards / generally different animations. will be improved further, for now its rather in a experimental state
Good morning, I'd like to ask a question. I installed 2real app 1.7. For everything to work, I have to install the 8 other posts, e.g., pedestrian, replay mod, etc. Thank you.
no, dont get this wrong, you only need the 1.7 version - it includes everything from the previous versions, including replay mode and pedestrian mod and police mod.
Add planes that fly around
actually cool idea and easy to make!
Your web app to create lists with our own cars to traffic is a brilliant idea, but it's not working for me. We need to create the listing. Download it and copy to the right folder in the traffic planner folder . Then select it in game. Do we need to copy the cars ks5 etc to the traffic planner folder too?
This is getting adressed with the upcoming update - carlist will be editable directly within the traffic app :)
1 map add to traffic: LA Canyons
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