I Have Known You | v5.01 Dev Report | September 2026
Hey patrons!
It’s time for another short progress report for I Have Known You.
Work on Chapter 5 is moving forward, but it’s been a bit slower than I would like.
Chapter 5 - Current Progress
403 new renders
3 animation
7 scenes
My estimate is that the next build will be ready once I reach around 600 renders. I’m getting closer, but there’s still quite a bit of work to do before I can call the update finished.
I’ll keep working on it and hopefully won’t keep you waiting too long. :)
I Took a Two-Week Vacation
I also want to mention that I took about two weeks off and went to the seaside to clear my head, relax, and take a proper break from development.
Because of that, progress was a little slower during this period than it normally would be.
But I’m back now, refreshed and ready to get back into production. 😄
My goal from now on is to increase my production speed to around 150 renders per week, so hopefully the next update will start coming together much faster.
Steam & GOG Release Date Update
One more important update regarding the release.
I currently have October 15, 2026 set as the planned release date for the Steam and GOG versions.
However, based on the current development progress, it looks like I’ll probably need to move the release to November.
I don’t want to rush the final part of development just to hit an October date. The game will be released this year, either in October or November, but at this point, November is looking more realistic.
I’ll keep you updated as we get closer and have a much clearer picture of the final release schedule.
You can wishlist game on STEAM and on GOG.
Molly’s Scene Is Moving to DLC
If you remember, in my previous updates I mentioned that I was working on an NSFW scene with Molly on the train, which was originally planned to be included in the first chapter.
I planned to make this scene part of the main story, but after implementing it and playing through the beginning again, something felt off.
MC would basically have two NSFW scenes before he even arrives in Wildflower, and that made the opening feel much more focused on NSFW content than I intended.
That’s not really what I Have Known You is supposed to be. The story is about relationships, mystery, character development, and paranormal elements, with NSFW content being part of the experience rather than defining the entire beginning.
So I decided to remove Molly’s scene from the main story.
However, I don't want all the work that went into the scene to go to waste, so I’ll release it as an optional FREE DLC, similar to what we did with the Tiffany DLC.
This way, the scene will still be available for those who want to see it, while the main story can keep the pacing and tone I originally intended.
The DLC scene currently has 102 renders and 3 animations, so there’s still plenty of content going into it despite being removed from the main story. More about it soon!
Gina’s Scene - Massage at Moneys
I also decided to extend Gina’s scene, where you visit her at Moneys to get some information about the picture you found.
Originally, the scene ended after the innocent massage on her back, but I felt there was an opportunity to take it a bit further. You’ll now be able to progress further with the massage and give her a happy ending.
I know some of you would love to see Gina in a scene like this, so I thought it would be a nice addition to the game. 😉
Going Back Through the Entire Game
Something else I’ve been working on recently is proofreading and polishing the whole game.
While doing this, I noticed that some clues and parts of the storyline were there, but sometimes something didn't quite connect from one scene to the next.
There were moments where I knew what I was trying to communicate, but looking at it from the player's perspective, the connection wasn't always clear enough.
So I'm going back and fixing those parts.
I'm improving some dialogue, adding or adjusting small clues, fixing inconsistencies, and making sure that information introduced earlier actually flows naturally into what happens later.
I want players to be able to look back later and think:
"Oh... that's why that happened."
rather than:
"Wait, where did that come from?" 😅
This is taking some extra time, but I think it will make a noticeable difference to the overall experience, especially as the mystery and paranormal elements become more important in the later chapters.
Well… this was supposed to be a short dev report, but it seems it took off a bit. 😄
I hope you’re satisfied with everything I shared, and as always, please let me know in the comments if there’s anything else you’d like to see - or anything you don’t want to see - in I Have Known You.
Thank you as always for your patience and support. ❤️
More previews and updates soon!
Dotty
p.s. latest version for DOWNLOAD -> I Have Known You v4.04
Comments (6)
As far as I know, the original Steam release date was September 18, but it was postponed to October 15. And now you're saying that it may be pushed back to November. Honestly, I think it would be better to stop setting a specific date and just change it to "Coming Soon." In the case of your previous game, Carnal Contract, you postponed the release date no less than five times. It honestly felt like you were teasing us. Every time the scheduled date got closer, you pushed it back a little further. It was originally planned for July 2024, then it was pushed back to Q3 2024, then Q4, then Q1 2025, and then Q2. After that, you finally set August 21 as the confirmed release date, but the Steam review process caused another one-week delay, and it was ultimately released on August 28. When the release date was moved from September 18 to October 15 this time, I immediately thought of Carnal Contract again. If you can't keep the promised release date, I think it would be better not to set a specific date at all and simply set it as "Coming Soon." That way, it wouldn't matter at all when the game is actually released.
You’re right that I changed the release date several times with Carnal, and I understand how frustrating that can be from the player’s perspective. It was never my intention to tease people - I was simply too optimistic about how long the remaining work would take. With IHKY, I’m trying to be more realistic. September 18 was the original target, then I moved it a month later, and I’m now considering moving it to November. If I do, that would be a two-month delay, it won’t turn into another two-year delay like Carnal did... At the same time, having a target date helps me stay focused and gives everyone an idea of when to expect the release. If I change it to “Coming Soon,” I feel like it would actually make it harder for me psychologically to work toward a deadline, because the deadline would only exist in my head rather than being right there on Steam. 😅 Having a date on Steam gives me that extra push to stay focused and keep moving toward a specific goal. But since you brought this up, I’m starting to think that it may not be fair to all of you as players to use your expectations as a way of pressuring myself. So maybe I’ll just change the release date to “Coming Soon,” as you suggested. Thanks for the honest feedback! I really appreciate it. ❤️
Just when we thought that Dotty himself had been captured by the witches' coven, it turns out that he had simply been on vacation 😅🙏. Looks like he's back and feeling refreshed 😎! Judy looks like the perfect "Dalmatian" in that preview 😜🐩. The idea of making the beginning slower and more believable by including the new lewd content with the DLC is a good one. And well done on planning a possible November release. Until two months ago, people were joking that the only game competing with GTA 6 in November was a new Barbie game. But things have gradually become more exciting, and now November is packed with releases 🤣. Have a good one 🫡!
Thankfully I managed to escape the witches’ coven! This time 😅 I just needed a couple of weeks at the seaside to recharge and clear my head. 🌊 haha Judy definitely looks like she’s ready to embrace her inner Dalmatian. From now on, she’ll eat only fish and speak with an accent. :P I’m glad you like the decision with the DLC. I think it works much better for the pacing of the beginning, while still keeping the scene available for those who want it. Otherwise, I would give players the wrong impression when they start the game, making it seem like it’s just a fuck fest. As for November… well, since they delayed GTA 6, just like I did with Carnal, I’m not sure it will actually come out that soon. :D Although, I’m doing the same thing with IHKY, so I guess we’re the same after all. 😂 Thanks as always for the comment and support! Have a great one too! 🫡
GOOD WEDNESDAY MORNING 🌄🌞, DD AND EVERYONE!!! All good, all good 👍🏻! We're getting closer 😁. Perfect! Welcome back from your vacay, DD 😛🙌🏻! The game can always wait. We deserve something nice once in a while 😅. Any amount per week is great 😋. As long as you keep on going 😉. I don't play on Steam/GOG, but I'll wishlist it there 🫡. November... whenever 😂... Share this with the ENTIRE world 🌎! THEY ALL NEED TO KNOW AND JOIN THE CULT 🤪! I mean "game 😇." Make sense on the Molly scene. I did feel like it would be moving too fast EVEN for her 😅. I like her tease at Luke's place 😅. YES 😛! MORE GINA 😍! I WANT THAT GINA CREAMPIE 🥧🤤!!! Do whatever you need. Take your sweetest time on working on this masterpiece. MAKE IT PERFECT FOR US 😜! Looking forward to everything 😁. Oh, btw... I finished the Android years ago. It worked, and it's magnificent. A little much on space since my phone is GARBAGE 🗑 and can only hold 256 GB, and it's full like ALWAYS 💥. I need my new LTop 😫. As always, thanks for the Report, DD! Keep on keeping on 😉!!! ALWAYS EXCITED AND EAGERLY WAITING FOR YOUR GAMES AND POSTS 🙌🏻🔥!!! Love and appreciate everything! You ❤️, your ladies 😍, your posts 🥰, your previews/renders/short stories 😘 and your games ❤️! Always make my days better 🌈! Thank you, everyone, for being in my life and being a part of my routine 😉! Stay safe, stay blessed, and stay in PERFECT health, beautiful people! And don't forget to stay hydrated! And you're never alone ❤️🫶🏻🫰🏻!!! OUR AVNS AND OUR DEVS CONNECT US ALL 🤗!!! Have an amazing and beautiful week! I'll catch you all—ON THE NEXT ONE ✌🏻😁!!!
Have the interface problems been resolved? I'm glad it worked, you were essentially the beta tester for that version 😁!
