Basemental Drugs 6.12.142
Some more ECO Lifestyle updates, and improved raid functionality.
Changing World
Added Evergreen Harbor for price changes
Added LSD for price changes
Updated text options for Asking about Drug Market
Changed prices on a regional Basis
New MDMA batches out
Fixes
Fixed Purchase Pickers when buying from NPC Dealers
Added legacy catching on start up
Eco Lifestyle
Lock Eco footprints in Settings
Slow down Eco footprints in Settings
SWAT Raids
Retail stores selling hard drugs now run risk of SWAT raids
Retail stores selling weed in criminalized regions run risk of SWAT raids
Changing World
Prices has been changed from NPC dealers on a region by region basis again. I have also added in LSD and the new region to the mix. New batches of MDMA also out on the streets.
Eco Lifestyle
So many people have been complaining that it only takes a day or two before the eco footprints reset to their initial values, so I added a couple new options to the Eco Lifestyle tab under Basemental > Settings.
Now you can lock the values in place or slow the decay down so it takes a lot longer to get back to it's original value.
Raids
This has always bothered me; people running retail stores selling hard drugs and not being affected by the possibility of SWAT rushing through their door.
Well.. no more!
If you sell hard drugs in your retail store now you do run the potential risk of getting raided, so keep up with your money laundering.
Also; if you run a dispensary in a region where cannabis is not legalized, they might also come bumrushing your fine establishment. So, legalize your region or keep up with your money laundering.
Basemental Drugs
Delete all the old Basemental Drugs files from your Mods folder.
Download this Basemental Drugs zip file.
Unzip this Basemental Drugs zip file.
Place the files in a folder titled Basemental Drugs in your Mods folder.
Delete the Basemental Drugs zip file.
Delete your localthumbcache.package
FOR SUPPORT WITH THIS MOD - HEAD OVER TO MY DISCORD SERVER
