Basemental Gangs 1.8.11.41
Here's a rather extensive Gangs update before I start working on adding nicotine to Basemental Drugs.
Hotfix: Reward Traits for Fifteenth Street Gang weren't working correctly. That is now corrected. Please download version 1.8.11.41
Changelog
Unique Opportunities
Four new one-time opportunities (1 for each gang)
Replace Gang Members
Four new reward traits
Implemented system to replace gang members
Selvadoradian Drug Lords Opportunity
Made event slightly longer
Changed Name Tooltip for henchman
Bodyguards
Added "Stand Down" interaction
Added "Protect Me" interaction
Increased follow radius
Fixes
Notification if travelling to wrong destination (huge shipment opportunity)
Changed "Cosa Simstra" to "La Cosa Simstra"
All hardcoded script text is now translatable string tables
Fixed LE thrown at end of Huge Shipments (with Jungle Adventures)
Fixed LE thrown at end of Huge Shipments (without Jungle Adventures)
Added "testingcheats true" command to "bmg.enable_gangs" cheat
How it works
New Unique Opportunities
Each gang now have 1 unique new opportunity each, that is a one-time occurrence. This is an effort on my part to make the mod and game world feel more alive and less static. I will try to implement more one time occurrences of stuff on a relatively regular basis.
As long as you are in your Sims gang HQ, your right hand man will walk up to your Sim and let him/her know about the new opportunity. Just follow the notifications and instructions and you will be alright.
Bodyguards
Those guys were all up in your Sims personal space. Now they aren't following quite as close-up as they previously did, and you can also tell them to stand down by clicking on them and going to the Gangs menu. This will cause them to do other things instead. Want them back following your Sim around, click on the bodyguards, go to the Gangs menu and select "Protect Me".
Replacing Gang Members
To replace a gang member, open the reward store.
There are four new reward traits available, one for each type of gang member, with a varying price tag. The aspiration point cost is as follows:
Replace Gang Member - 500 Aspiration Points
Replace Enforcer - 750 Aspiration Points
Replace Bodyguard - 1000 Aspiration Points
Replace Right Hand Man - 1500 Aspiration Points
Once you have bought one of these traits, you will get the option to replace the gang member through the Gangs menu on your Sims phone. First it will give you a SimPicker to select the Sim you want to remove, then a new one for the Sim you want to hire instead.
If you are new to this mod, read the first post with the basic how-to's.
Important Information
This mod conflicts with other mods installed that adds custom venues to your game, if you have zerbus Get To School/College mod, LittleMsSams more buyable venues, delete their Venue Lists. (The Venue List in this mod includes their venues as well, so you should be good to go).
This mod does NOT replace Basemental Drugs, but is an addon to Basemental Drugs. Do not delete Basemental Drugs prior to installing this mod.
Installation Instructions
Requires: The Sims 4, Get to Work and Basemental Drugs
Download the Basemental Gangs zip file
Unzip the Basemental Gangs zip file
Place the unzipped folder directly in your Mods folder
Remember to delete your localthumbcache.package
FOR SUPPORT WITH THIS MOD - HEAD OVER TO MY DISCORD SERVER
