Basemental Drugs 2.1.0.90.zip 32.6 MB
February 9, 2019

Basemental Drugs 2.1.0.90

First of all, I am currently working on a rather extensive new addition to the mod, that I am not going to disclose any details about just yet. Just know that it will be a lot of extra fun. It might take a while to get it ready (even to a basic state), but even though my main focus is on that, in the meantime I'll of course manage to get some regular updates out as well.

Changelog

Hotfix (11.02-19)

  • Fixed a glitch in sharing blunts/joints seated animations

Cannabis

  • Curing weed works as "Cure All"

  • Opening cured weed jars works as "Open All"

Cheat Commands and Settings

  • Reworked script part of the cheats

  • Added "Disable autonomous use for all Sims" to settings

  • Added Disable and enable autonomous use for all Sims cheat

  • Added reset high level clients cheats

  • Added species test to autonomous drug use Sim Picker

  • Added lean addiction to addiction cheat commands

Other

  • Fixed missing String Table in comedown description (Purple Playboys)

  • Cleaned up and reworked a lot of script stuff

  • Removed famous Sims from potential High Level clients picker

  • Proofreading of all String Tables (by JamJars)

How it works

Cannabis

I have slowly started looking at overhauling the cannabis part of the mod, and what better place to start then with that pesky curing / opening weed jars.

If you have a lot of uncured buds in your Sims inventory and a lot of weed jars out and about. Simply click on one of them and start curing whatever strain  you want, your Sim will autonomously start curing all available buds in your Sims inventory in all available jars.

When the jars are done curing this works in the same way as just described, click on one of the jars and select "Open". Your Sim will autonomously start opening all of them.

Note: Do not use CC shelves for this, as it might not work flawlessly. Try to use EA shelves or general surfaces.

Cheat Commands and Settings

I have spent a bit of time reworking this to include some more options.

First of all, you can now "Disable Autonomous Drug Use for All Sims" in your Settings menu. This global "off" switch is something that has been requested a bunch of times for a really long time now.

Now for the new cheat commands.
To access them, type "basemental.cheat_list" or simply "bmd_cheats". This will provide you with a full list of all available cheat commands.

The new commands:

basemental.global_disableautonomy - Disables autonomous drug use for all Sims
basemental.global_enableautonomy - Enables autonomous drug use for all Sims

basemental.reset_highlevelclients_cocaine - Resets all cocaine high level clients
basemental.reset_highlevelclients_amphetamine - Resets all speed high level clients

Note: If you use the reset high level clients cheats, it will affect ALL high level clients in your save, so if you have several Sims in the same game with different clients they will all get reset, so you will have to re-add them on all Sims.

Other

Having worked in this mod for almost 2 years, there is of course some spelling errors here and there that I have missed out on. I approached JamJars (some of you might know him from doing support on both my Discord Server and MCCC), and politely asked him if he would like to proofread that boatload of String Tables. As luck would have it, mostly due to him being awesome, he accepted. So, all String Tables are now proofread and fixed. Thanks!

Installation Instructions

  • Delete all the old Basemental Drugs files from your Mods folder.

  • Download Basemental Drugs 2.1.0.90

  • Unzip Basemental Drugs 2.1.0.90

  • Place the unzipped files in your Mods folder

  • Remember to delete your localthumbcache.package

  • Stuff not showing up properly? - place the files directly in your Mods folder.

  • Any other issues, get in touch at my Discord Server

  • Enjoy the drugs

IF YOU NEED SUPPORT WITH THE MOD PLEASE DO SO ON MY DISCORD SERVER