Dev Update #74
Still rendering the same event. These outside scenes take a long fucking time. I had to optimize every little material on Brianne and MC. 12GB of VRAM is a pain, but at least they're much more optimized for every scene to come.
More previews:
I modeled this diner, but only the corner where Brianne and the MC are sitting (plus some stuff on the other side, though it won't be seen in this scene). I'll model the rest of it and a small parking lot later. It might become a place the MC can visit on his own in future updates.
The background stuff is mostly purchased assets. I had to spend a lot of time optimizing them, but it's a one time thing and I can reuse them in countless scenes later on.
Some renders were taking way too long, but they look fine now after I removed a lot of unnecessary stuff from older shaders.
