December 30, 2024
Dev update #44
Hello everyone, last update of the year, wish you all a happy new year.
Finished rendering Brianne's event last week and now I'm going to rest and be back at work only next year. Here's a couple of previews from this event.
I started reusing physics in animations. It can be pretty annoying and time consuming but it looks great. I'll probably be mixing both from now on depending on the case. Sometimes it just takes too much time messing with it till it's not breaking something.
Next game update is probably like 50% done.
