Development Update #2
Dismemberment....
Dismemberment
Limbs may be separated from characters if they reach a certain threshold of damage. This results in a pretty messy situation.
Changelog
Reintroduced Vertex Snapping which results in the retro jaggy/moving effects on models.
Reduced wind effect for trees and grass foliage.
Fixed Decal Blood Splatter Effect so they properly appear on ground/walls, where the character dismemberment occurs.
Added bleeding effect particles on dismembered limbs.
Next Steps!
Anomalies
Comments (2)
I wonder if the player could lose limbs and get prosthetics, would be interesting to see a in-depth health system
At the moment characters will lose their limbs if dealt enough damage. However.. Surviving the dismemberment and having replacement prosthetics would be a great feature, to visibly see ones battle scars...
