June 5, 2026

Status Update - Episode 5.2

Hi everyone!

Another Friday, another small weekly update.

This week, we worked closely with our writer to improve the story direction of some scenes. I realized that while the overall direction is good, I wasn't fully satisfied with the way some scenes were presented. We're now on the right track to make everything fit together better and ensure the story feels natural and believable rather than disconnected from reality.

Only now do I truly understand how difficult a screenwriter's job is. They have to make sure the story never suddenly goes in a strange direction while also slowly building multiple storylines at the same time. ๐Ÿ˜„

As for the visual side of the game, we have FINALLY finished work on the new bar content with new customers. There will be a bit of grinding involved, but the enjoyable kind that doesn't need to be completed in a single session. It's more of an additional feature designed to bring more life to the bar storyline, add a bit of spice, and finally complete Riley's role as a waitress.

We created nearly 700 renders for this content alone, which is roughly the equivalent of 2โ€“3 large scenes. There will also be some animations. In the end, I think it was absolutely worth the effort, although I'm very happy that we can finally move on to the next part of development.

I won't tell you what kind of customers Riley will be dealing with there... except maybe this one. Do you recognize this character? ๐Ÿ™‚