How about a 30-day update?
Hello, everyone! King here. There's something I'm sure everyone here wants, which is a shorter time between updates. That's why I'm creating a challenge along with a realistic goal. This challenge involves releasing a slightly smaller update with at least 120 renders on April 1st. To make this happen, I've set a goal of 150 patrons. As of today, we have 136, so we need 14 more patrons by the end of the month. I'm doing this as a test, and if it works out and you all like it, I'll continue with the proposal
Comments (4)
It could work, but I think it may be more stressful for you because of tighter schedule. I follow another dev who has short update schedule, but I think he works on the game full time. Also, I follow a different dev who recently posed a poll about similar question, short vs long updates, and longer more substantial update option actually won. I must say I was a little surprised, but it turns out a decent number of people prefer it that way.
I understand. This dynamic indeed has its pros and cons. I see it as a good way for me to organize myself because with a shorter delivery period, I could optimize the work more, and at the end of 3 months, it would accumulate more renders than a single update only at the end of that period. It would be a more constant way to follow the story and keep the community engaged. It will be an experience, I hope it works out.
I'm fine with waiting and prefer the Dev to work at their own pace and release it when it's ready (that's just me). But I won't say no to getting to play GTU more. 😁
Thanks for caring Jon. This initiative is an attempt to generate more activity on Patreon and the posts because, one day, I would like to be able to dedicate myself exclusively to GTU.
