Characters Reveal - Navy and Violet
Humanoid species here will be much like they were in Greiya, most are enslaved by humans.
I'm still following the convention I've always used where I keep humanoid species pretty human-looking. While I might experiment with more liberal designs for humanoid characters at some point, it won't be for Alice-sama.
Also, Navy and Violet will likely be a pair in all their content scenes, i.e, all scenes involving them will likely involve both.
A bit about the second release of Alice-sama:
So, after the second release, I will aim to be on a three-month release cycle. But the second release itself is an exceptional case and is taking longer than that.
By that I mean, development of the second release involved/involves a lot of prep work for the remainder of Alice-sama that comes after it. This ranges from design decisions that affect the whole game, to improvements and refinements of the art style and art direction, to experimenting with ways to speed up scenes creation without sacrificing quality, and limit-testing on how much choices / routes I can put in while it stays manageable in terms of development.
Overall though, development has been steadily progressing, but I don't think it's a good idea for me to try and give an estimated release window, since delays can happen.
But, in August I'll start sharing previews and teasers of renders from the second release. And, when the release is getting close, I'll be posting a trailer.
