Improving Patreon Guides
What would you guys like to see that could improve the Patreon guides? I think the recent structure & organization of the Doflamingo, Lucci, & PLuffy guide have been really good.
I've been thinking of maybe starting to include an example match for certain matchups, maybe ones that are too difficult, or really common. Let me know if there's any other ideas, or anything you guys have really been wanting to see!
Comments (8)
Any chance you could put together a katakuri guide? I haven’t found anything good online!
I would like to see the optimal curve to take in matchups be specified like in Cross’ Moria guide for example. The purple Luffy guide says we always take first but the Doffy match-up section says to search > leader effect + sangoro which is only possible if taking second. Then the next sentence doesn’t really make it any clearer if it’s optimal to take second or if this is just a play to make if forced to go second. I feel like if I read a guide and still can’t say with certainty what curve I should be taking then it could be communicated a little more effectively. That’s my only suggestion.
Would love to see anything regarding the fundamentals or maybe even intermediate skills needed to play the game. The going for lethal article is one I reference a lot and would love to see more like it for other aspects of the game. Especially since these guides are leader agnostic so they're always relevant!
Agree here ^
I’ve been loving the guides so far! I would just love to see guides on approaching lethal if possible or even when to hit face vs board.
Example match would be awesome!
IDK how relevant this would be, but maybe adding possible cards to add/replace for specific matchups (if any)? For example, if there were cards in the OP09 PLuffy decklist that would be good against a Shanks.
This is a smart idea. Like if someone wants to tech really hard for a matchup, we can mention what techs are available. Thanks for the idea!
