December Work and January Plans
What a month! Based on the polls from November, we tackled adding Terrain as some optional rules to the game. That, alongside Scenarios are live on the website and users are able to create their own now. We wound up having to redo the data structure for scenarios since we realized we were duplicating a lot of work with each new item. So, excitingly that is fixed which should make the battle reports feature much easier!
Overall, Terrain is a very simple concept: They are optional rules attached to particular pieces of terrain on the battlefield. These are distinct from Scenarios and can be added to any game you play, assuming all players involved want it. We have up two examples:
"Teleporter" is a piece of advanced tech that can swiftly move units, but at risk to the user! "Nature's Wrath Incarnate" is a ritual site where you can dedicate yourself to the service of the land and grow in power as a result.
Creating a new Scenario or Terrain piece is all done under the "My Creations" tab. Eventually, this will be combined with "My Factions." We have not added the "public" flag like with factions to these pages. We won't approve unfinished work at the moderator level. We are hoping this simplifies things. If it doesn't work out, it can be added.
Work for January
We have already added the backend parts necessary for Lore and Battle Report pages and thus will be our project for January! Would people be interested in higher level "campaigns" as well to combine various scenarios or battle reports together? It was something we have considered but not implemented yet.
Lore pages will host data from our Narrative campaigns and writing competitions! If you missed the announcement on the Discord, we are currently hosting a writing competition called "The Charnel Assembly." Find more information here.
In addition to community content, we will also be adding in lore about the setting overall, starting with a page on Portals and more to come.
