Input Remapping & Keybinds Menu in Godot 4.5 [Free Assets Used in the Tutorial]
You may use this art in any of your game projects whether commercial or personal!
You MUST NOT redistribute the Art or try to sell it. Credit is not required, but is appreciated!
Youtube Video: https://youtu.be/of9O44xr0Go
Patreon Video: https://www.patreon.com/posts/input-remapping-142484930
const CONTROLLER_LABELS: Dictionary = {
JoyButton.JOY_BUTTON_A: "A",
JoyButton.JOY_BUTTON_B: "B",
JoyButton.JOY_BUTTON_X: "X",
JoyButton.JOY_BUTTON_Y: "Y",
JoyButton.JOY_BUTTON_LEFT_SHOULDER: "LB",
JoyButton.JOY_BUTTON_RIGHT_SHOULDER: "RB",
JoyButton.JOY_BUTTON_LEFT_STICK: "L3",
JoyButton.JOY_BUTTON_RIGHT_STICK: "R3",
JoyButton.JOY_BUTTON_DPAD_UP: "↑",
JoyButton.JOY_BUTTON_DPAD_DOWN: "↓",
JoyButton.JOY_BUTTON_DPAD_LEFT: "←",
JoyButton.JOY_BUTTON_DPAD_RIGHT: "→",
JoyButton.JOY_BUTTON_START: "Start",
JoyButton.JOY_BUTTON_GUIDE: "Select"
}
