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November 8, 2023

Housewife Sim 1.2a

The 1.2a update - for real this time! When I refactored the story to fix Chapter 2 not working right with the desync issue, it totally broke Chapter 1. This update fixes that completely and solves a few other bugs. Other important notes:

Save file updates

Consider your save file broken.

This is normal for testing - the game is an Alpha release right now after all! I should have emphasized that more earlier but OMG. PLEASE. Don't send me debug messages unless it's on a new game. I replaced a bunch of stuff to make the story work better so things will be broken unless you do a new game.

That said, I learned... A lot... with the last two releases on keeping code sustainable. I do software dev for a living, but having my own freedom to let my code turn into a knotted mess was too tempting. I think future releases of this game will be better and much smoother.

Piracy and sad anonymooses

I kinda condone piracy for huge bloated studios, but at the same time, my links getting posted hurts - I'm just one girl here making games. I make this content in my spare time and would love to turn this into a job, but I can't without enough support. Cross-posting download links means I have less supporters, which makes it harder for me to turn this into a job, so please keep the links private and encourage supporters! I went ahead and deactivated the links in old posts, so old download links for this game are now broken.

If you have ideas for how I can better garner support or turn this into a job too - I'm all ears - I'm so tired of the corporate life.

Update Links

See this post: https://anonymooseproductions.itch.io/housewife-simulator/patreon-access 

Comments (6)

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mushufasa · November 11, 2023

as for turning this into a job: I think the market for these types of games is very small overall. The best strategy from a business perspective is probably finding ways to make things accessible to a lot of people with low WTP, and offering exclusive perks to a few people with high WTP. That's actually how most games work now, with "freemium" + micro transactions. I don't think this stuff has the scale for micro transactions, but offering custom characters or development is one way to approach it; for thousands of dollars not 30/month. You may only get a few people paying that but it could be worth it. Even then, though, it's probably going to be hard do completely full-time, given the TAM (total addressable market)

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Anonymoose Productions · November 12, 2023

I think you underestimate the market - I have a pretty good core supporter base that keeps growing, and I have a few ideas to grow that, but they take time. With Housewife Sim, I think I'll release Chapter 1 for free for all as a "demo" and price-lock the beta releases behind Patreon. I'd like to then release the game on Steam just to see what happens and give supporters a free key to the final release. The world's a really big place and I have great supporters in countries outside the USA - the internet's amazing and allows me to connect to lots of people into this sort of content. The problem is having people find my content - and then keep cranking out progressively better content to make it worthwhile to stay subscribed.

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Dragonstorm121 · November 10, 2023

First of all, thanks for all of your work! What would be nice, at least in my opinion would be like...choices for clothes in certain stages, like a voting on Patreon

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Anonymoose Productions · November 10, 2023

What sort of outfits would you like to see? I may be able to implement that in the future - but it would only be during core gameplay, not cutscenes.

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FuzzD22 · November 9, 2023

Thank you for your hard work.

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XxxMaxxX · November 8, 2023

Tanks so much. You re a star!