๐ง๐ [S4S] Miscellaneous (Special Tag) -- "Special Condition Tag" is too long.
๐ BACK [๐] to "Sub Part Type, etc." โ FORWARD [๐] to "Part Flags"
โ ๏ธ These posts will be re-dated so that they appear in order in the Collection.
๐๏ธ KILROY! ๐น
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This post covers the "GENERIC TAGS" found in:
STUDIO (tab) ยป CATEGORIES (tab) ยป "Miscellaneous"
These tags do a lot of stuff and things but can they can wreak havoc on sims' outfits if used improperly.
โ// - RELATED READING:
๐ Stunt 101: PartFlags & Tags - https://../collection/view=condensed
โ// - TABLE OF CATENTS:
WHEN TO USE THESE TAGS
HOW THEY RELATE TO RANDOMIZATION
WHAT IT DO
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DISCLAIMER + PROGRESSION
๐ง// - SIMS 4 STUDIO 3.2.4.3 IS KINDA BUSTED:
DO NOT USE THE "APPLY TO ALL SWATCHES" IN STUDIO ยป CATEGORIES ยป MISCELLANEOUS UNTIL THE BUTTON IS FIXED OR UNLESS YOU INTEND TO FIX EVERY "CATEGORYNUMBER" IN EVERY "CAS PART" IN WAREHOUSE.
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The "Apply To All Swatches" button in STUDIO ยป CATEGORIES ยป MISCELLANEOUS is broken in Sims 4 Studio 3.2.4.3 (Windows). I don't know if it's broken in the Mac version too, but it probably is.
I explained this in my "CAS Filters" post.
CAS TAGS have a "CategoryNumber" and a "TagValueNumber" and they need both to work properly. The "Apply To All Swatches" button in the "Miscellaneous" section is removing the "CategoryNumber" from all Miscellaneous TAGS in all swatches except the TAG in the swatch it was used on, effectively breaking all TAGS on all other swatches.
๐ง// - RULES FOR THE "APPLY TO ALL SWATCHES" BUTTON:
Some EAxis items have "Miscellaneous" TAGS either added to all swatches or just one swatch, e.g. you'll usually find that "Uniform" TAGS are only enabled on one swatch, while "SpecialContent" TAGS are enabled on all swatches.
If overriding an EAxis item that has "Miscellaneous" TAGS enabled on some swatches but not all swatches, you should never "Apply To All Swatches" because this will either enable or disable (depending on which swatch you "Apply" from) the "Miscellaneous" TAG on all swatches.
If overriding an EAxis item that has "Miscellaneous" TAGS enabled on all swatches, you can go wild with "Apply To All Swatches".
This is the same as using "Apply To All Swatches" in the "Colors" section and accidentally replacing all "Colors" TAGS on all swatches with one color, but I feel the need to highlight it because incorrect "Colors" TAGS won't really affect your gameplay, but screwed up "Uniform" TAGS can.
โ// - WHEN TO USE THESE TAGS:
...
โ// - HOW THEY RELATE TO RANDOMIZATION:
...
โ// - WHAT IT DO:
...
โ// - DISCLAIMER + PROGRESSION:
I do not work for EAxis and I am not a member of the S4S developer team.
I am not an expert and there are gaps in my knowledge.
But I have devoted a considerable amount of time trying to understand these PartFlags and Tags because I mean to fix the mess EAxis has created in CAS with my "CAS Overrides" project - every Pack, every Kit, every item in the BASE GAME. EAxis CAS is an incompetent mess and fixing the majority of it is as simple as checking or unchecking a box.
Some of this is straightforward.
Some of this you might already know.
Some of this might go against what you believe to be true or correct.
If you think (or know) that something I've said is incorrect, then comment and let me know and we can compare notes. If I am wrong or if we discover something new, then I will update the post accordingly.
I don't bite unless biting is the necessary response.
PROGRESSION:
โก ...
๐ 5/24/2025 #1 @ XX:XX - Post created!
