Dev Update 0.7.x - Frat Houses, Initiations & New Gameplay Loop
Hey everyone,
I wanted to share a bit of what’s cooking next for the game and where my focus has been lately.
Right now, I’m working on integrating one of the core systems that will shape a big part of the gameplay loop moving forward: the Frat Houses.
The idea is not just to have “groups” you join, but fully-fledged gameplay paths with their own identity, mechanics, and rewards.
Here’s the direction I’m building toward:
• During free time or events, you’ll be able to encounter and select house-related events
• Each house will have its own initiation challenge (this is where things get interesting)
• If you succeed, you get accepted into the house
• Once in, you unlock exclusive buffs, perks, and systems tied to that house
• You’ll then gain access to daily / weekly activities to earn money, influence, cards, and trigger unique events
Each house is being designed to feel fundamentally different in how it plays:
Some focus more on seduction and social manipulation
Others on betting, risk-taking, and money plays
Some lean into chaos, rule-breaking, and psychological pressure
And others into dominance, endurance, and performance
So your choice won’t just be cosmetic, it will actually define your playstyle and how you progress.
The goal with this system is pretty simple:
Give you meaningful choices early on
Create different “routes” without locking the story too rigidly
And massively increase replayability depending on which house you join
As always, I’m building this step by step.
I want to make sure the foundation is solid before stacking more content on top of it.
Some of this is already partially implemented in my dev branch, but it still needs iteration, balancing, and proper integration with existing systems (perks, stats, events, etc.).
And like always, I’d love your input.
👉 What kind of initiation challenges would you like to see?
👉 What type of rewards or perks would make a house feel worth committing to?
Nothing is locked yet, so this is the perfect time to influence how it evolves.
Thanks again for the support, seriously.
Back to coding
Comments (1)
initiation 1 deepest throat
