November 22, 2024
Development Digest #65
Speaking of UE5, I am going to upgrade the editor to 5.5. This new version adds many amazing features to the game and allows me to optimize my models. During my previous tests with Metahuman, my characters were about 1GB, which is a lot for a single character. This new version of Unreal includes an excellent compressor that reduces the size of my character to around 60MB without sacrificing too much quality.
Finally, as I mentioned before, once I know how to import my models correctly and animate them within UE5, I will start rolling out subscriber-exclusive playable versions of the game pretty soon after.
Comments (1)
D
Dilbert Swingswangler · November 26, 2024
Very nice. I like that you keep these pretty consistent on the plans and updates. Thanks for the info on the progression.
