August 30, 2024
Weekly Digest #58
This week, I've been working primarily with Daz and Blender to set up collision capsules for Olivia's genitals, driving the bones based on collision. I believe this approach will fix the floating genital issue. Consequently, I need to learn Daz, Blender, and Cascadeur in addition to UE5. On another note, I plan to build a public version of the RPGMV game in its current state for release to everyone next week.
Have a great weekend! :)
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