June 14, 2024
Weekly Digest #51
Speaking of programming, I have started working on the next milestone in the game's development, which consists of programming the wearables. I want to create a dynamic system where you will see what you are equipping in-game as well as in the game's UI. I plan to add 7 different equippable slots for Olivia: head, neck, chest, arms, legs, feet, and fingers. We might add more over time if we feel the need. I have also been conducting performance stress tests to achieve a decent FPS in detailed areas. Additionally, I made a small pre-alpha footage to showcase how the game behaves with such areas.
