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September 18, 2026

Dev-Update, Cutscenes, Scissoring next Batch

Hey everyone,

We hope you had a wonderful week!

Update on the Development of Treasure Island

We are currently working on many fronts, as you know, but the progress is really good!

Procedural Dungeons

So, our Lead Coder did his Rocket-Science thingy again! We will use procedural Dungeons on the Island for you to explore, collect Treasures, and so on. And since those are rather small Quests, we wanted to go with a procedural approach. The main Temples are still all handcrafted, though!

So what you can see in the Video is a proof of concept for the creation of Dungeons, running around, using keys and so on. Please keep in mind, at the moment, this is really just a proof of concept to develop the underlying technology.

Reworked Tracking & Map & Quest Display

So, we finally ditched the old approach and now have the new & supersolid Solution. In the current build, you still have a mix of the old & new System, but in the next update we will only have the new one. It is much more stable, very flexible, and future-proof!

  • Quest overview on the Map

  • Quest Display toggle in Game: you can cycle through different display options of quests with Tab. Full-Basic-None

  • You can track Locations, Characters, Quest Objectives, Waypoints, and more in the future!

  • And things are colour-coded on the Map

  • You can place Pins to always show certain things, no matter how far you the distance to the Pin

  • Distinction between main Quests & Side-Quests: they are not "all the same" now, and you always know what is what.

  • Intentional Side-Quest Tracking. You can choose which Side-Quest you want to track

  • Nearby Quest Detection: If there is something to explore nearby, you will get an Exclamation Mark/Question Mark on the Map & Compass. So you are still guided, but also need to explore

The whole new System will be an amazing quality-of-life improvement and will come in the next playable Build 💪

Fast Travel

Yes, we have fast travel 🥳There will be Shrines as Fast-Travel locations throughout the Island. And you will also be able to fast travel every so often from the Temple to the Island. Because we got a lot of feedback that people don´t want to be forced to finish the temple before they can hook up with someone. And we get it, everyone needs a sex break after killing a lot of skeletons. So that will be added in the Temple of Chapter 2, and then Chapter 3 and 4 also.

Cutscenes

While the others are super busy with coding & 3D art, I am fully focusing on the creation of the Cutscenes for Chapter 3. I will have a bit WIP-Stuff to show in the coming weeks 😊

Scissoring - Batch 2

So this week's batch is with Alexandra in Girl & Futa mode with Brittany/Trinity

The Poll results were:

  1. Alexandra

  2. Jasmine

  3. Mizuki

  4. Marcia

  5. Barbie

You can grab it here => Scissoring Batch 2

Alright, that's it for this week! We hope you enjoy the update and have a wonderful weekend ahead 🥳🍹🏝️

All the very best,
PM & Team

Sensual Adventures - Treasure Island Update (YouTube)

Comments (2)

B
BenderIsGreat · September 18, 2026

Awesome! Let's go a raidin'! 😄 Looking great PM & Team!

M
Master Byleth · September 18, 2026

Fast travel definitely is a nice feature, love the look of the map as well