Lighthouse, Crowd, FX&Audio, Short Clips
Hey everyone!
We hope you had a wonderful week π
We have a lot of stuff to show today, so letΒ΄s get right to it π«‘
Landmark - Lighthouse:
We are currently building several Landmarks, and the first one is a Lighthouse. For all Landmarks, there will be some quests with naughty Rewards, of course ππ
It's not yet in the main Map, because there is still a lot of work to be done (custom collision Geometry, Material Clean-Up, etc).
Crowd System (WIP)
Ok, we have another cool Video showcasing the following:
Greedy navigation search to traverse a ZoneGraph - most performant navigation that delivers 95% accurate results, but costs almost nothing
Navigating to points inside and outside of the ZoneGraph lanes and back
Interaction entities( resources in our naming) hold interaction logic and data that gets injected into the NPCs behaviour - in the videos, it's a simple on arrive->wait->log-> play montage, can be as complex as it's needed
Best sync between ECS Mass Agents and Blueprint Actor NPCs
Still a few things to polish - mainly optional position and orientation matching/warping for the played montages. So the Characters sit and idle and so on in the correct Position & Orientation
Visual Effects & Sounds:
We added a lot more sounds to the world, and it adds so much to the overall experience. Some are still placeholders, and a lot are still missing, but it is already much cooler than when everything is super quiet.
Ambient sounds & music are still missing, but adding all those small sounds is most of the work and we want to get that done asap.
Short Clips - Reverse Cowgirl (Guys submissive):
And, you can find the Clips here => LINK
Next will be the 4some Pose we had the Poll for ππ
Alright, that was a lot! Have a wonderful weekend, everyone π₯³ποΈπΉπΈ
All the very best,
PM & Team
Landmark Lighthouse - Sensual Adventures - Treasure Island (YouTube)
Comments (2)
The lighthouse looks so dope. Random question, will there be fall damage in this game?
We have that already. Jumping down from too high will kill you
