Family, TI-Update: Chapter 2, Level Designer & 3D Artist, new Anims, EP10 & EP11
Hey everyone,
we hope you had a wonderful week 馃嵐
Let's get right to it!
Family:
The Pneumonia of my father is much better! He is still in the Hospital and we are waiting for the cancer test results. We still hope it might have been a false positive, or at least that there is treatment for whatever he might have, just in case. But he does look a lot better already since the Pneumonia almost killed him in the first place.
It has been a massive shock for all of us when he went to the Hospital, but we are more positive now. We are hoping and praying 馃檹
Also, School & Kindergarten started again in Austria and there is a lot to do for that as well.
Treasure Island:
We are making good progress on Chapter 2!
And we have a professional, dedicated Level Designer now for the Levels for Chapter 2. The plan is to have the blocking done and then the "Set-Dressing" with final Assets, once we are happy with the flow of the Levels.
As for the Set-Dressing, we also have a professional, dedicated 3D-Artist now! Both the Level-Designer and 3D-Artist graduated together, worked in big Companies and have an established workflow together. That makes it very convenient for everyone in the Team.
And both are also Game-Designers, so we really have everything covered in the Team now. Art, Coding, Marketing, Story, Game-Design, Level-Design, etc. And everyone on the Team can do multiple things, which also makes us much more flexible. I am very happy about the development of our little Indie-Studio 馃グ
While the Levels are designed, we also keep working on how Enemies will appear. There will be, for example, Spawning Points for Enemy Waves. Needs to be all developed and then formed into a Designer Friendly Package so we can place things and instantly test how it feels.
And of course you will be the first ones to see & test new stuff 馃挭馃槑馃グ
New Animations:
Since I don麓t have to worry about Level-Design and Set-Dressing, I started working on more Animations for the Game. I have to rework some stuff from EP10 to make it more game-ready. After that I will finish everything on EP11 and wrap it up as well so we definitely have it all done by Christmas.
And yes I know, not everyone is into Animations with Guys, but we get quite a lot of requests for those Poses as well. For the final release of Chapter 2 (End of 2025, beginning of 2026) I plan to have around 10-14 new Animations with Guys (active AND passive) in total.
And of course we will have all the Futa-Girl, Futa-Futa animations from EP10 and EP11 also in Chapter 2. So everyone gets a piece 鈽猴笍
Episode 10 & 11:
Episode 10 has not yet covered the production costs at all. Actually not even close. I hope we will have that over the next couple of Months. But I see more and more that Episodes are simply not sustainable... I might do a separate Post about it in the future, analyzing a bit more.
But as already mentioned, EP11 is on track for the Release on Christmas. And with all the workload of the game distributed amongst the whole team, I can focus on animations and finishing work that I already started ages ago. Feels good to be able to do that 鈽猴笍
Thanks again to all of you for the amazing support! Without you all our work would not be possible! Thanks, thanks, thanks 馃グ馃グ馃グ
Have a wonderful weekend!
All the very best,
PM & Team
Comments (12)
glad to hear your father is feeling better, hope he continues to get stronger every day. Shame you're looking at different options for episodes, as I've been following you for many years now & they're my favourite & I don't have a rig capable of running your games, hopefully you'll still continue with animations in some form
Thank you 鉂わ笍 As for the Episodes: EP11 will definitely be released during Christmas, so we are covered for this year 鈽猴笍
Great to hear your dad is doing better. I wish him a speedy recovery. Regarding supporting you and your teams work, you guys truly put out some of the highest quality work I've ever seen. I know money is really what matters, but is there anything we can do as fans/patreon supporters to help you in any way?
Thank you very much 鉂わ笍 At the moment Money is indeed the most needed resource. Other ways to help are to spread the word, give feedback and input to the content (especially Treasure Island). But we are already very happy and grateful that we get supported from you guys at all, in whatever form 馃グ鉂わ笍
Great news! Both in the personal and professional spheres!
Thank you 馃グ
Glad to hear your father is getting better
Thank you 鉂わ笍
First of all, I would like to wish your old man a fast recovery, and will cross my fingers, that all will go well. We will include him in our prayers. Thank you for the update as well, very much appreciated. An idea from another Patreon project, where it was done that way. Maybe you could hand out Steam keys for a pledge of the amount, what it does cost on Steam? For me personally it would be the only possibility to get your game on Steam. This would be a workaround for countries, where Steam fails to implement a proper age verification, since it seems, that Patreon is better with this. Once the game is released on Steam of course.
Thank you very much 鉂わ笍 We do have Steam Keys as well for all the Games. You don麓t have to play the A3D or Patreon version. The only drawback to the Steam Version is, that it麓s a bit behind feature and bug-fixing wise compared to the Patreon Version. We do want to offer exclusive content for Patreon of course 鈽猴笍
Happy to hear that your father is doing better PM
Thanks 鉂わ笍
