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January 4, 2024

Plans for 2024

Hello all!

So, now that 2024 is upon us, I thought I’d go over what I have planned for this year in terms of the game.

I know we’ve been stuck in Cycle Town for close to forever at this point, and I thank you for your patience as you’ve all been incredible with the support and good will. The art update is slowly getting on and I am more than happy with the results so far – the characters have never looked so good!

Now, the original plan was to have the Brewlor Manor art all done and Version 003 D would be about updating Par More’s scenes. Well, I may have underestimated how long drawing and colouring everything would take, I’ve still got a hell of a lot to do at Brewlor Manor right now, speaking of which, I’m going to be colouring in the current Krischara line art and add in into the game next week (the stuff I should’ve been doing at Christmas/new year!).

After that, I’ll be using the rest of the month to finish up the Tutorial scenes at the Manor as well as whatever else I can, at which point I’ll be using the rest of the 0.0.3 updates (D,E,F) in one of two ways;


· Either all the little things in Brewlor Manor are as close to done/complete as possible, so Version E and F will be solely  for updating Par More Pass, and then Version 0.0.4 Will be updating Cycle Town and moving the Story forwards, and coming back to do the rest as we go along in 2024.

· Or, I’ll be using Version E and F to make sure everything in Brewlor Manor is fully updated including things like the bathing scenes, adding a massage scene for the parents, updating the garden scenes etc.


I’m going to finish as much art as I can this month and then when we get to the release day for Version 0.0.3 (D) (31st of Jan), and see which version of the above makes the most sense. Might even do a poll, we’ll see when we get there :P


Version 0.0.3 (E) will be February’s release, and Version 0.0.3 (F) will be out at the end of March. When we get to version 0.0.4 (A) I am going to be moving the story forwards and sort of splitting the workload into half a month of new stuff and half a month of updating the old, otherwise I get a bad feeling we’d be on Version 0.0.5 and still be waiting for the attack on cycle town!


Speaking of which, the whole Battle of Cycle Town quest will officially mark the end of ACT 1 when it is complete, allowing Kyrsten to get back to her quest of finding the Journals, with Cycle Town itself serving as a base for you guys to restock and upgrade. Charen will still be present “in the field” to lighten your wallet too of course.

The first stage of the journey will be going back to the large city originally passed near the waterfront, which has been fully corrupted and very dangerous to go through, Kyrsten will primarily be looking to end the threat against Cycle Town, but we also happen upon a Journal and… something else.

After that, Kyrsten will be heading into the wild northern parts of the map, where we pick up team member #4, before finally opening up the map and heading south for more encounters with ACTUAL members of the Knights of Zenith Earth instead of basic recruits.


For 2025/6, the plan is that Version 0.0.6 (F) will be the Ending of Act 2, and then finally version 0.0.9 (F) will be the end of the game, leaving 0.1.0 onwards to be making the game look as great as it can (hopefully not still updating the artwork haha), as well as adding in more side stuff, quests, events, smexy times, etc.

And finally Version 1.0.0 should be the full game, with room for fixing bugs and whatever else is needed.


I can go into more details if you’d like, but I think this serves as a good general direction of the Game’s plan for now!

Right, I’m off to do some colouring!

Comments (4)

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TexoGene · January 8, 2024

I did thx 😊 Btw which program do you use to make snakebyte blue btw? I recently got Rpg maker mv on steam during Christmas discounts and I'm wondering how stuff works on there because I wanna make games myself and I'm a bit clueless at it.😄 I only have the stock sprites and I'm curious how to make new sprites for games and to add custom tiles like I see in other games so if you have any insight I'd appreciate the help greatly.🙂

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BackAlley_GYC · January 8, 2024

That’s great news! I use GIMP 2.10 for colouring art and especially making sprites. Its free photoshop haha. There’s a lot of good guides on Steam just for creating a quick ten minute game, which I highly recommend getting to grips with the basic systems and making something really simple as a first project – but the RPG maker Forums is where I live when I need help haha. Also Youtube vids like SumRndDev and Echo607 are great for simple to really advance stuff. Best of luck with your project!

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TexoGene · January 5, 2024

That's a lot of stuff planned but I'm sure it'll turn out brilliantly. I was surprised when I saw the images I didnt realise that they weren't finished, I thought we had a bit of bluescreen action going on where textures don't load in but jokes aside the drawings looking beautiful😄 Happy new year! apologies for the lateness but i hope its been a good one for you.🙂

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BackAlley_GYC · January 8, 2024

Hi Texo, glad you had a great new year! Thanks for the praise on the artwork!