Weekly Update – 18/10/2023
Happy Wednesday everyone!
Progress is going amazingly, I’m super excited for the release next week! As you can see, the new title artwork (and banner for here, yay) is up, and while Kyrsten isn’t giving us the spine-breaking TnA shot as before, I feel that the new pose still confirms that our favourite heroine is still indeed, super stacked! In fact, more so, as this is the new bustier version.
I’ve also put in all the new sprite work in the game, giving Kyrsten’s Miku-tails, as well as the new colours for the Bunny Outfit and pig tails for the Cop (also turned the trousers into shorts). “Weaker enemies” (by which I mean the weaker versions of groups, like the KoZE Scout instead of the KoZE Fighter) can now use basic curses so the Mental Guard stat is actually being used for more than the odd miniboss. I’ve also added a few more lines for both Kyrsten and Rio in combat, just so make them both a little chattier during fights.
And the new “O-System” is working perfectly, in fact better than I expected. Now, when Kyrsten “arrives” she will lose more health (to simulate her getting tired) BUT to balance this out, every time Kyrsten comes, she will also receive a whopping 50EXP! This means that even players who get their arses kicked, will still get something for their troubles and be able to beat the fight next time. Yes, Kyrsten actually gets STRONGER by having smexy times.
Maybe I’ll even put in a lore reason for this somewhere xD
But, that’s just under the hood, random gameplay stuff – you guys want to see the new art? I really want to post it all, but I think that’ll ruin the anticipation, and I really know everyone is going to dig it when they play! Again, we now have a gallery viewer for the grab in Cycle Town bathhouse, so if you don’t care about the combat, you can check it all out in there.
I also still have all the old art of Kyrsten being grabbed, so I thought that when this big old art update is all done, I would include a PDF artbook in the “Extra” folder so you guys can compare the old v new, or something like that. Might be nice.
Anyway, I’ll see you all next week for the release of Version 0.0. 3(A)!
Stay beautiful now!
Comments (1)
Cool new main menu screen! Glad your work is progressing smoothly!
