💦 CREATE AND FUCK YOUR OWN AI CUMSLUT 🔥 TRY NOW ♥
Create AI Cumsluts 💦
February 14, 2024

done-list:

v0.186 | 30.11.2025:

+2 new items (t-shirt for W, gBag)
+bugs fixing

v0.183 | 17.10.2025:

+ PC on Steam, Android on Patreon
+many bugs are fixed
+craft UI, Jacob could use it at the moment
+4 new items
+18 languages in total with all text fixed
(en, fr, pl, po, du, da, ja, ch, ko, ru, gr, in, sw, it, cz, es, fi, de)
+cave location with movable enemy
+moving along the story for Jacob and Wetta, try both

v0.172 | 30.04:
+ bug with saving on the water, shadows and some battles are fixed

v0.171 | 18.04:
+ bugs fixed
+ 2 shadows on beach locations
+ timeControl (x1, x2, x3, x5) as dev option

0.170 | 14.04:
+ battles are extended 2x3
+ new enemy - talkier
+ shadows - testing in caves
+ Wetta, female character, as player in battles
+ Jacob can use oar as two hands weapone
+ new effects sounds
+ animation machine is leaned and upgraded for 100%! Horray!
+ some bugs are fixed and inventory UI is upgraded

0.151 -> 0.152 | 31.03:
+ change location locking (Onyland, hotel) - fixed
+ saving in Port and load again - leads to crush on other locations - fixed
+ battle scene is fixed and upgraded

0.15 -> -0.151 | 30.03:
+ weight effects to movements
+ characters plasment on loading - fixed (restart if needed)
+ crush while companions follow - fixed
+ bug with drob-able items while sell or give - fixed

v0.15 | 29.03.25:
+ Wetta - new main character
+ new items for her
+ drob-able and pick-able items
+ new enemy - worm
+ battles are extended 2x2
+ locations are extended for better gameplay
+ new background sounds
+ some bugs are fixed

v0.145 | 21.02.25:
+ 2 new locations (on the sea and in the port)
+ new female charater
+ some bugs are fixed

v0.142 | 26.01.25:
+ some bugs are fixed

v0.141 | 29.12.24:
+ overwalking (steps, animation, sounds) - fixed
+ sea layers - upgraded

v0.140 | 24.12.24:
+ new locations (portroyal, cave)
+ new enemy in cave (there is a bug with click on it, click on his fits)
+ some streets locations are upgraded
+ sea location is upgraded
+ new steps sounds
+ layers and some other small bugs are fixed

v0.121 | 30.11:
+ new event in Lab - frizz - fixed
+ room in the hotel is available as well as new location
+ "pink textures" on characters are fixed

v0.120 | 28.11:
+ 3 new locations (sea, lab and next of it)
+ 2 new characters (woman in orange)
+ 1 new top clothes for Jacob
+ events (jump in the sea, in the lab, with Martina)
+ engine upgrades, bugs fixing

v0.107 | 05.11:
+ PC, Mac, Linux - ui is not response for touches (inventory, after battle, sleep panel) - fixed
+ unable to start a new game or load - fixed

v0.106 | 30.10:
+ 2 new characters (mans on the see)
+ 1 new location (ship's deck)
+ able to upgrade own ship (visuals)
+ some adds on the sea arcade

v0.102 | 23.09:
+ bug with Judi going out of the city is fixed
+ bringing supplies, barrels, materials to sHouse - critical bug fixed
+ mirror fixes with Inventory UI
+ app weight is reduced

v0.1 | 22.09:

+ new languages: fra, deu, por, dan, rus, esp, dut, (chi, jap - turn it on in settings menu)
+ Judita as a new companion
+ 1 supplies as a goods for trade
+ 2 rooms upgraded
+ updates on the sea (testing simple boat)
+ bringing supplies, wood and barrels to sHouse
+ fixes and improvements

v0.09 ->0.091 | 03.09:
+ moving by self - without companion - could be a stuck - fixed
+ some models are fixed

v0.09 | 31.08:
+ animations IK is half upgraded
+ main character ge-dressed (fully for maxi)
+ clothes as items in inventory
+ 1 new characters (piratia with naked body) + 1 exist character's naked body
+ shelter is extended (+room) + new port
+ materials (wood) and people in the shelter (hire pirate Jo)
+ dream scene for maxi players (cheat for threesome)
+ fixes and improvements

v0.08 | 31.07:
+ visual of the characters is improved
+ base of the shelter (3 locations)
+ 4 new characters (new classes)
+ first city is extended (+market place)
+ continue the story in the mine
+ new battle near the mining
+ fixes and improvements

v0.07 | 29.06:
+ new spell-attack of angryMan in the bar at the combat
+ using one-hand weapon (stick)
+ wood as a new cargo on the boat (available to buy)
+ new sounds effects and background music
+ testing to give an items to companions (apple, rise, water)
+ new battle near the mining (with companion)
+ 1 character (scientist)
+ fixes and improvements

v0.06 | 30.05:
+ switch characters position in the battle
+ fixes and improvements
+ Demoartstudio.com launched
(find this list in there + public versions, so people can test it on their machines)

v0.05 | 05.05 (16/16):
+ companion
+ more enemies (without battle)
+ quest journal (base)
+ trading
+ sounds effects, steps sounds
+ UI - level tree (click on stats panel above)
+ time managment
+ day-night cycle for all locations
+ food system - you cant eat over and over
+ base of equipment
+ save-system fixed (new data saves currently)
+ 13 old locations + 2 new (house out of the city)
+ 5 old characters + 1 new (bandit scripted for battle)
+ 2 new weapons with equip/ without use + jacket
+ cargo on the boat
+ crew panel (we can have 1 companion at the moment)

v0.03 | 28.03.24 (11/11) :
+ turn-based combat system (base: placement, movements, actions, stats, win, defeated)
+ loot items after battle
+ gain stamina, experience, health, level
+ characters can follow the player
+ for Maxi: battle with companion (cheats)
+ locations (port, road-up)
+ characters (+5, one of them for maxi, as companion)
+ inventory UI updated
+ debug, releases (Android, PC, Linux, Mac)
+ main character (first animations)
+ layers ordering while moving

0.01a | first demo-release after re-build (21/21):
+ launch a new Engine
+ first Scene construct
+ base of Dialogue system
+ movements (keyboard)
+ Action-machine (using methods)
+ switching between scenes
+ Save system (for all data)
+ base of Inventory
+ first inventory Items
+ Items has options that affects Player
+ build-in console
+ pause menu
+ player stats (level, health and others) +UI
+ place characters on positions
+ story is slightly restricted on beginning
+ movements (android-mobile)
+ main menu
+ audio on background (programing)
+ more inventory Items
+ main character (images+bones)
+ debug

(android, linux, pc, mac)

* this Task-do-list updates in active progress
* English version only, for now (with all spell mistakes)
* one-solid version for everyone | Maxi players have bonuses via console
* updates on web comes - Demoartstudio.com