June 24, 2025

DevTalk: Wet Bodies

Hey everyone!

Today we’re diving into something steamy: how we make characters in Love and Lust Beach Stories look deliciously wet after a swim... or something a little more private.

To achieve realistic wet skin effects, we use animated decals in Unreal Engine. This isn’t just a shiny overlay; we’re layering animated droplets that flow over the curves of the body, catch sunlight, and enhance depth and texture.

Check out Madonna’s skin: water trails glide down her thighs, glistening along every contour, pooling in just the right places. The decals respond to her anatomy, her movement, and the light, creating a look that’s sensual and dynamic.

Would you like to see the following video of the development?

Stay hot,
Night Icons Team

DevTalk: Wet Bodies (Vimeo)