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Shuffle_Me_v0.4.7_Public_Linux.zip 210.5 MB
Shuffle_Me_v0.4.7_Public_Windows.zip 214.5 MB
Shuffle_Me_v0.4.7_Public.apk 214.0 MB
September 26, 2026

Shuffle Me v0.4.7 Regular Update - Save System, Sex Change, Improved Public build

Hey, it's Sifa :D

I'm late, so let's cover everything fast xD

(download links are at the bottom)

First of all, we have finally reached the goal :D

Sure it goes up and down, but in general I consider this goal completed :D Thanks again to everyone who has been supporting our development. I'm so happy that I even decided to unlock 50% transformation to the public. I understand that some people might cancel their subscriptions after that (or not start one), but I hope it won't happen :D

New Save System

I hated that we have only a single save slot, since the game is designed so you want to start from scratch sometimes, but losing your run feels unfair. I decided that it's time to change that.

I can't explain to much related to that because the whole system was made by Devoidex, our beloved programmer :D

First of all, your game is being saved every time you trigger a new event. But making new slots is possible only in "Safe Room" event. And yeah, safe room will be expanded in next updates.

Anyway, just use it and report any bugs, please. Beware that saves from before 0.4.7 won't carry over.

Sex Change and Avatar Rework

I'm very happy about a new tool that was added to Spine Pro (our animation software). It allows converting animations into standalone controllers, called "sliders".

For example, I can make an animation of player standing on toes, so character becomes taller, and both feet get bent to the right position. This requires animating 5 bones:

With that done, I can convert the animation into a slider, which lets me control all 5 of those bones at once using a single number. The best part: I can use it anywhere, including other animations!!! For example, I can use it while a character wears high heels, and all the other animations will work just fine.

It's very cool. I've been waiting for these tools for so long. I have some good news related to that: first, while testing how much these sliders can help me with my work I ended up creating yet another avatar... I was testing stuff like emotions, hair length, body TFs, and other stuff before I started implementing these in Shuffle Me's animated avatar. It's a static avatar, but looks kinda hot xD There is a separate post for that, because there's some NSFW stuff that I can't post in public on Patreon...

The second thing - it allowed us to simplify how body transformation works on code side A LOT. I basically reworked the whole avatar to use sliders. I even used it for some small repeated movements, like eye blinking or changing hand states, stuff like that (those things were a real pain for animations in the past). It took a while, that's one of the reasons I didn't make an update a week ago.

And, as you might have guessed, those sliders allowed me to finally deal with the Sex Change mechanics. I basically made an animation with a penis shrinking, and on the last states penis replaced with a strap-on (which appears only in lewd scenes), and at 100% transformation penis basically disappears. And I added the right behavior for the clothing crotches to the same slider. And it just works :D I haven't tried all the clothes, but it seemed fine to me :D

Though I didn't like that penis size was very dynamic, so I made the size affected only by perks (permanent upgrades).

Also remember that this is the first version where we implemented these sliders, so some visual bugs might happen. Please report them ASAP on Patreon or Discord. Wrong colors, missing body parts, anything.

Plans

I will try to update this section in game more often.

So, basically finishing what was started and polishing. And yeah, in the background I've been working on the story campaign. We added more modules, like appearance rating (based on clothes and cosmetics) and modules that use this rating. But none of that is visible in the game yet.

Shuffle Me v0.4.7 Changelog:

  • Sex Change

    • The last penis upgrade in female upgrade tree now changes player sex

    • Penis size can be changed only via upgrade tree (not TF points)

    • Added strap-ons to animations in case of small/missing penis

  • Public Build improvements

    • Opponents in Public build now can be transformed normally

    • Each player's body part can be transformed by 50% of max TF

  • Reworked Avatar once again to utilize new Slider constraints

    • All the body transformations now work using sliders

    • State changes like aroused/calm now happens through sliders

    • All the animations were adjusted to use sliders for some small movements

  • Save system rework

    • Save files from older versions are ignored by the new system

      • Settings and character creator saved presets are carried forward, though

    • New save file format: safer to load/share, save file sizes reduced by about two-thirds (roughly 18 KB -> 6 KB each)

      • Used for both character creator preset saves & actual game saves

    • Tech settings (screen resolution, audio volumes, etc) are now saved in JSON format (safer)

    • Added ability to create & manage multiple save slots; added new save/load menus

      • "Manual" saves are only allowed at particular 'safe rooms' in campaigns

    • Game keeps 1 backup copy of every save slot and generally works "safer" while saving

  • Main menu loads other menus & the main game in the background; less likely to see loading screens

  • New campaign modules were added but aren't used in the game yet

    • Appearance check (how fem/uni/male you look in general)

    • Gender check of specific item worn in a slot

    • Forced item replacement

    • Item destruction

  • Miniskirts are now removed for certain animations like all the other bottom clothes, for tech reasons (might get them back later)

  • Updated in-game roadmap

(android builds might not work on some devices, we haven't figured out how to fix that yet, we assume it might be connected to the low RAM. Try cleaning the memory first, but it's an assumption. Fixing that is in top priority now.)

Comments (1)

K
Kyno VoidStar · October 6, 2026

Love the game, hopefully the android version gets down soon.