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March 7, 2026

Shuffle Me v0.2.2 - Small Update

Hey, it's Sifa :D If you didn't know XD

(links are at the bottom)

Still working hard on the next big update. And as I said some time ago, I'm trying to add as much as I can that doesn't depend on new mechanics from the big update.

So this time it's Zoom and no-UI mode, proper "hard johnson" state for animations, separating items and action cards into separated phases, and a bunch of other fixes and changes.

Phases

I like that I found a way to make cards out of items (clothes and cosmetics). However, I don't like that they are in the main pile of cards. Idk, it seemed a bit off to me.

So I want to try another approach. Now, every turn you have to play 1 "appearance" card, and then you play your action cards as usual.
I'm not entirely sure about this change. Though it feels better from my perspective.

Though I have already faced some issues with that. You can cycle your "draw a card" cards way too much. I don't want to change it just yet though. Better to playtest it a bit more together, so I can improve several things at once. Most likely I will make the amount of cards in the deck bigger. If currently it's 8 cards, I'm thinking about 12 or maybe even 16 action cards. But that'll come in a later update :)

Other Changes

First, I really wanted to add a "screenshot mode" with zooming. It feels very reasonable considering you and your opponents are being changed all the time. However, it was more annoying to add than I wanted; needed to centralize UI across all the events. That was too much to deal with, so for now we decided to zoom properly only in Battle event, because most interesting stuff happens there.

However, we f**ked up with these stress/arousal bars. So we need to spend some more time to figure out how to hide them without breaking everything xD At least you won't forget how aroused you are :D

Also, I noticed that playing lewd cards is actually quite a quest, because of "undressing" system. I didn't want to simplify the system just yet, so I just increased the amount of lewd cards your opponents get :D Should be fine now.

Story Mode (next big update)

And some info about the next update

We are working on a "story mode" atm. At first I wanted to finish "robots", but then I got a boost of motivation to work with the Animated Avatar more, so that's my focus now. Adding underwear is the priority. Then I would probably add skirts (at least try). Then probably additional equipment that player/opponent can hold in hand.

In the end all of that will help with adding actual unique NPCs. The two old characters, Lina and Shin, and a new one:

Hard to say when all of that will be ready. I hope 2-3 weeks will be enough. We have most of the assets ready, so working on the code side. Also, I really want to add sound this time, which will mean new problems.

In the Story Mode I want to add a better player progression, so the campaign feels longer and more like a story, rather than just a rogue-like play session. So less "random", more "choices" and progression. I won't explain the specifics, because a lot of stuff still might be changed. I only want to say that I doubt that I can make everything I want. So maaaybe I will release a rough early version on Patreon first, and then will spend some time nailing it.

Anyway, we'll see how it goes. For now, changelog of the current build xD

Shuffle Me v0.2.2 Changelog

  • Added camera zoom slider (mostly for combat)

  • Added Hide UI (screenshot mode) button in combat (a bit rough atm)

  • Item cards are moved into a separate Phase of combat

  • Opponents get more "lewd" cards

  • "The stick between legs" now works properly when using certain lewd cards

  • Fixed a bug with "next card bonus," now the effect is applied once

  • Updated to the latest Godot engine

  • ...and other small adjustments

Comments (4)

N
NotMyMonkey · March 7, 2026

and one more question, slap, is it supposed to be a titty slap or? and can it be set to double slap or something? it seems like it goes by so fast and doesn't seem to impact the player. I personally like the idea of a gentle/playful chest/titty slap that has more body contact. if that makes any sense. :)

S
SIFA Games · March 7, 2026

Well, I suppose you're talking about flying "HOP" robot (there are several slaps I suppose, even slapper event xD). So, yeah, at first I thought about it like about a quick playful slap. Maybe it's a good idea to add variations of the same cards, with more extreme animations. Like the card become stronger, and so the animation too

N
NotMyMonkey · March 7, 2026

Nice!! Really looking forward to a longer play time. One thing, will you be adding spanking?

S
SIFA Games · March 7, 2026

Spanking for sure :D