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September 20, 2022

Comic for Wednesday 9/21 (Early High Res)

This GTA6 leak has been a firm reminder that a lot of people seem to have little to no practical idea about what goes into making a lot of things.

The fact that somebody leaked all this stuff is bad enough (it benefits nobody but the leaker looking to garner some clout), but watching people nitpick and criticize a product that is still obviously still deep in development and years from being ready for public consumption has been exhausting.

Comments (5)

R
Robert · September 20, 2022

Yeah, I tend to ignore any earlier development leaks for just this reason. Even leaks of a game 80% done can vary so widely from the final product that a developer demo often fails to prepare consumers for the final product. If course, some indy developers have done behind the scenes early in development and those happen to be very fascinating. At that point though, it's less of a "this game is going to be awesome", and more of a "the process of building this game is cool". Kind of watching someone build of house for the sake of watching them building a house(another neat process to observe), not for expectations of the final product.

S
Stephen Shook · September 20, 2022

I don't see where they go at this point. I don't think they do either. Which is why the leak isn't as far along as anyone thought the game would be considering the age of GTA5. I have the feeling they wouldn't be even that far but, overtime underlying technology erodes to the point of just needing a full refresh. Mostly for maintainability and in there case port-ability.

S
Shawn Spencer · September 20, 2022

Although I understand the point being made, a house that's only been framed is a LONG ways from being "half done", lol. That's like, maybe 10% done, haha.

C
Ctrl+Alt+Del · September 20, 2022

Well if I drew a house that was dried in with electrical, plumbing, drywall, etc. all you'd see is a rectangle with Zip sheathing on the outside, and that muddies the point from a visual perspective.

M
Mattias Horn · September 20, 2022

Great example on how software development works. It usually all comes together in the very end. I can recommend the God of War documentary, even if it's not your type of game, they share some good insights IMHO.