Comic for Monday 3/4 (Early)
In a grindy loot-based shooter, I would far rather pick up tons of shiny loot and find nothing that fits my playstyle/upgrades my gear, than to play for a couple of hours and only see a few scattered drops that ALSO aren't upgrades.
Agree/Disagree?
Comments (7)
I personally prefer getting cookies and cookie ingredients. Eventually allowing me to bake the cookies I want more or less. What story is there I like and want more of it. I also would like better incentives for playing with leveling characters. For example let hard drop loot like Grandmaster 1 when your working with someone under level 30. I also plain want more in the store. I don't see why anybody would buy shards the store never has enough raw stuff to look at an think about getting.
Ya, for how much effort they put in to push us towards their stores, with not one but *two* fleshed out characters with multiple conversation sequences, all of which somewhere in there say "buy our crap", their microtransaction store is *insanely* sparse.
I completely agree with this, except broccoli is awesome and tasty and should be replaced with the worst vegetable: celery.
If it's got chlorophyll, it's a straight hellspawn.
I just wish there was a shooting gallery to test stuff. Strange comparison, but Splatoon 2 did this perfectly...
Didn't this game release like...9 days ago? "EndGame" loot drops already? Damn.
Closer to 16 days ago, when you take into account then 1 week headstart. Regardless, you can reach level 30 in a couple of days; it's not exactly a tough journey. We're not talking typical Bioware RPG levels of story here.
