Condemned Bunker update v0.05 for friends
Hello friends! As always, I want to thank you all sincerely for your support. I’ve listened to a lot of your feedback and made plenty of changes to the game.
Changelog:
Added 12 new events, 10 tied to new items and 2 involving code usage.
Added a new character: Carmen.
Added many new lootable items across all locations and increased their loot chances.
Added new items: stealth suit, rags, alcohol, cards, guitar, sugar, coffee, tea, brewed coffee, Improvised Bandage.
Each completed playthrough now increases the companion slot limit by 1.
Added two new crafting options: brewed coffee and improvised bandage.
Added the ability to drink brewed coffee and use the improvised bandage in the kitchen.
Sending a companion on a night expedition now shows the chance to win a fight and the chance to escape.
If the player finds more items during a night expedition, the game now lets them choose what to take.
Base loot cap for night expeditions has been reduced to 6, since item drops are now significantly higher.
Modified the companion passage, pagination now appears when you have more than 3 companions.
Fixed the issue where the starter weapon appeared in inventory, but the player still punched with fists.
Fixed inventory updates, every change in item counts now updates correctly.
Improved how obtained items display during quests.
Improved the victory screen after winning a fight.
Increased volume of the NSFW music track to match the rest of the game's audio.
Cheat Codes:
For cheats: cheater
For scenes: forest
I’m not entirely sure if the night looting isn’t a bit overpowered now, maybe the game will feel too easy, but depending on your feedback I can always tweak it again so it lands just right. There were tons of small technical fixes - honestly, I’m not even sure if I managed to write all of them down, but in this update I tried to address everything that was brought up the most. I hope it turned out well.
In the next updates I definitely want to add some additional night actions, like raiding another bunker, just to make the gameplay more dynamic and keep things happening. I’ll probably also add a batch of events for negative reputation, and I’ll see what you focus on the most so I can prioritize plugging the biggest holes before expanding the gameplay further. Some kind of new weapon pack would be useful too, something to make soldier encounters a bit more survivable.
That’s all for today. I hope you enjoy the game and I’ll see you again soon.
