Destroyer update v1.37>v1.38 for friends
Hello, my friends!
Thank you so much for being here - your support means the world to me.
In this update, I’ve added a brand-new location: the Restaurant (its storyline will continue and expand in the next update). I’ve also polished parts of the interface and visuals to make everything feel smoother and more cohesive.
Changelog:
Added the new Restaurant location with plenty of upgrades (the storyline begins after the date with Lela at the restaurant, start in Downtown, then purchase the venue in the Shopping District)
Added the Restaurant storyline (15 events)
Added new character Veronica (9 events)
Added new character Chloe (4 events)
Added new characters Serena and Daphne (4 events)
Added new character Ryan (4 events)
Added the option to hire Lela at the restaurant (repeatable scenes)
Added the option to hire Ava at the restaurant (repeatable scenes)
Updated sidebar and button layout
Updated character dialogue display
Slightly modified navigation tiles
Updated the Guide
Added the restaurant to the map
Fixed minor bugs
Cheat Codes:
For online test access: "rough"
For cheats: "idk"
For Tinder premium: "chef"
I originally had bigger plans for this update, but the last week has been mentally rough for me. A family member ended up in the hospital, so I had less time and honestly struggled a lot with focus. Things are stable now, thankfully, but this was a good reminder to tell you all: please take care of your health.
Anyway, without getting too cliché - the restaurant will definitely get an expansion. The original idea was to open something special in the back area because of its low profitability, and that’s still coming.
Visually, the graphical updates turned out great, the game looks so much better now. However, you’ll notice that in the restaurant, I used a slightly different method for displaying character avatars. They’re square, while the navigation tiles are rectangular. It looks fine when they align in one row, but when there are two, things start to shift around. I’m considering reworking the entire game so that characters appear as circular icons above the navigation tiles instead. It would require a massive amount of reworking, but the end result could be really nice. Let me know what you think!
I'm already finishing work on condemned bunker v0.05, so it should be available today or tomorrow.
