Increasing the detail.
Recently had a go with some new workflows for roads/asphalt and the results were pretty good. I was never happy enough with brighter asphalt and tarmac but I think I found a sweet spot for a smoother, more balanced visual with Gamma & LCS. I wanted my motion shots to come up spitting all the light hitting the ground just like in the real world. The above photos show the exact bright road in some diff lighting conditions. Also, there is a new bump in details from what I've compared to the last Nürburgring & Nords V1. These new details are being added in there as well for the next V1.1 update and all the mods in the works. CSP has picked up a lot of speed and performance on the last updates. Looking forward to these. This November is gonna be pure-texture-hotness :)
See you in a bit.
Techno
Comments (3)
dm sent
Keep it coming!
Cant' wait <3
