Albert Park 2026 1.05
Finally, I can share the new version of Melbourne
For this update, I focused on making the track as close to real life as possible while also improving the visuals significantly. I reworked the surfaces, adjusted the barriers, and implemented this year’s changes to make the layout and details more accurate.
There’s still a bit more to finish, as you can notice on the sponsors, for example, but those will be completed in the next update.
I really wanted to get this version out during the weekend, so you can expect some minor improvements and the finished sponsors next week.
UPDATE 1.0:
Updated curbs
Added new main grandstand
Reworked road, grass and sand traps
Corrected Sun position
Adjusted wall positions at multiple corners and in the pit lane
New gantries and bridges
New buildings at the main straight
Added blue lines
Improved grass, and asphalt materials
Upscaled many textures
Reworked markings
Implemented 2026 SM zones
Improved AI
New tree textures
Fixed trees clipping through fences
And much more adjustments
HOTFIX 1.05:
Fixed potential crash when launching the track
Removed some leftover objects from pre 1.0 version
Tweaked sand border and tarmac material
Fixed some line clippings
Fixed colliding objects in pit lane
Corrected surfaces parameters (curbs now have vibrations and sounds)
Painted astroturf black at T1
Please share your feedback on our discord and stay tuned for more updates!
Enjoy ;)
IMPORTANT:
Pyyer's extension is not compatible right now, but you can expect him to do his update soon
If you are crashing, enable "Use safer approach for AI spline preparation" In CSP settings
Download the track here: https://drive.google.com/file/d/1ALJxD1GC5j2TsUfix3iS21KEDhG5S0tq/view?usp=sharing
Comments (27)
Why do the gravel traps not work?
reverb error
crashing
Nice man
Thanks for the fix/tip in the description RE: crashing (CSP AI spline prep setting). Works like a charm. You knocked it out of the [Albert] park with this one (v1.05). Very good looking, very good feeling and great fun to push cars around. Thanks!
Still crashing with the hotfix I'm afraid
Try the fix that is mentioned in the post or on my discord
It's crashing when launching.
Try the fix that is mentioned in the post or on my discord
Thanks for the update, track and surroundings look nice, but I do I agree with Jayson about the track physics. There's some kind of strange bug though (with the AI). In the Track Day mode the AI cars wont leave the pits at all. Tried with multiple formula car mods (eg. RSS Formula 3 2026, RSS Formula Hybrid Alpine 2025, RSS Formula Hybrid X 2026, VRC Formula Alpha 2025, ) and none of the wont nudge out of the pits. First the AI's will open the back aero in the pits (I guess because of the SM/DRS zone, start revving madly, but all stay on place. Some other cars (eg. RSS GTM-M/X) try to leave the pits, but do crash at the end of pits (to the walls) and aren't able to drive out from the pits. Tried with Latest CM with latest CSP version 0.3.0-preview302 and latest Pure. One additional suggestion, please do add some ambient lighting around the track if possible. Would be nice to drive this track during the night as well.
Tested track version was 1.05. I deleted the old track version before installing this. I can provide video evidence if needed.
Keeps crashing
me too.
Hey great job with the updated track from 0.91 to 1.0. The detail is incredible and kerb detail are much more accurate. But in terms of the new track physics. I think it might have been a slight step back in terms of kerb effect and max grip of the track. I was driving a lot of your 0.91 track and it was incredible. kerbs were aggressive and didn't allow for gimmick lines. i actually thought it needed to be a little more aggressive. and the track seems to be on rails and also there was a lost of some bumps on the track from 0.91, which I thought were so accurate if you watch the f1 from this and last year, mainly turn 6 and some other spots. But other than that the track is great. But i hope u do change those few things to make it even better:)
crash
Try the fix that is mentioned in the post or on my discord
Keeps crashing
Try the fix that is mentioned in the post or on my discord
I can't get it to load... Keeps crashing. Any ideas?
Wow! all your 2026 track releases look amazing!!! Few bugs, but amazing
Looking great! There are some barriers that I feel are not exactly as in real life, particularly turn 5 and the final turn. Hope future updates work on this!
Looks great, but usless for racing. I tryed with 19 ai cars, they was not able to go through the first corner without piling up a big crash. I tryed for 15-20 times, with the same result and gave it up for another track.
love it
yes!
This only has the current layout? The thumbnail shows both current and old layout.
Doesn't work...I did try few times and this track is loading upside down...
Same here. I tried a track day and all the starting positions were wrong. Then I tried returning to pits and was in a body of water.
