February 18, 2019
1.15.1.1 and 1.15.1.2 patches out
Just run the same updater from last release to get the patch. These are very small and fix a couple of minor bugs and tweak a couple of things. I added 1.15.1.2 because I forgot to update the version number text in the UI and I wanted it to be consistent.
Tweaks:
Hard breast colliders – Collision and Sizing refinement. If turned off, cloth and hair will no longer use them
Bug Fixes:
(1.15.1.2) Fix for accidental change to hair assetbundle in 1.15.1.1
(1.15.1.2) Fix version number displayed in UI
Fixed issue when hard breast colliders set to off and time scale reduced below 1.0 which resulted in physics issues and explosion
Fixed issue with CustomUnityAsset not unloading asset bundles on hard reset which would prevent re-opening them
