February 18, 2019

1.15.1.1 and 1.15.1.2 patches out

Just run the same updater from last release to get the patch. These are very small and fix a couple of minor bugs and tweak a couple of things. I added 1.15.1.2 because I forgot to update the version number text in the UI and I wanted it to be consistent.

Tweaks:

  • Hard breast colliders – Collision and Sizing refinement. If turned off, cloth and hair will no longer use them 

Bug Fixes:

  • (1.15.1.2) Fix for accidental change to hair assetbundle in 1.15.1.1

  • (1.15.1.2) Fix version number displayed in UI

  • Fixed issue when hard breast colliders set to off and time scale reduced below 1.0 which resulted in physics issues and explosion

  • Fixed issue with CustomUnityAsset not unloading asset bundles on hard reset which would prevent re-opening them