August 11, 2018

1.10.0.10 Patch Release and 1.11 Plans

1.10.0.10 Patch is out. It fixes 6 bugs:

  • Fixed issue with moving parent node when a child node was turned off. This resulted in child node getting stuck

  • Added decal texture support for shaders used in famele14 skin

  • Fixed texture import to report error instead of crashing when texture file was missing

  • Fixed texture clear to always work. Was broken on decal slot after loading a 2nd texture

  • Fixed issued with face texture reverting back to makeup texture when loading same appearance twice (or another appearance using same textures)

  • Fixed male skins to apply limbs texture to fingernails and toenails

Just run the VaM_Updater.exe in the VaM install directory to get the update. If you have any trouble, you can try using Options -> Force Repair to verify you have all the correct files installed. If you use the repair option, you will have to re-enter you key.

1.11 Plans:

Here are some major features I hope to add to 1.11, but all of these items are fairly complex so might not be completed. If partially completed, I'll try to include as much as possible as a sneak-peek. In addition to these listed items, 1.11 will also include other smaller features, tweaks, and content.

  • New hair sim with multiple new styles. This will be alpha release of this feature as I plan to enhance further after initial release to allow in-game styling.

  • CustomAtom with .obj import. This will enable custom objects to be added to VaM. It will work sort of like ImagePanel but with a path to an .obj file instead of an image file.

  • Improvements to installer/updater. Many people reported issues with this. I'm using a 3rd-party tool here, but I have the source code and I hope I am able to make it more robust.