1.10.0.10 Patch Release and 1.11 Plans
1.10.0.10 Patch is out. It fixes 6 bugs:
Fixed issue with moving parent node when a child node was turned off. This resulted in child node getting stuck
Added decal texture support for shaders used in famele14 skin
Fixed texture import to report error instead of crashing when texture file was missing
Fixed texture clear to always work. Was broken on decal slot after loading a 2nd texture
Fixed issued with face texture reverting back to makeup texture when loading same appearance twice (or another appearance using same textures)
Fixed male skins to apply limbs texture to fingernails and toenails
Just run the VaM_Updater.exe in the VaM install directory to get the update. If you have any trouble, you can try using Options -> Force Repair to verify you have all the correct files installed. If you use the repair option, you will have to re-enter you key.
1.11 Plans:
Here are some major features I hope to add to 1.11, but all of these items are fairly complex so might not be completed. If partially completed, I'll try to include as much as possible as a sneak-peek. In addition to these listed items, 1.11 will also include other smaller features, tweaks, and content.
New hair sim with multiple new styles. This will be alpha release of this feature as I plan to enhance further after initial release to allow in-game styling.
CustomAtom with .obj import. This will enable custom objects to be added to VaM. It will work sort of like ImagePanel but with a path to an .obj file instead of an image file.
Improvements to installer/updater. Many people reported issues with this. I'm using a 3rd-party tool here, but I have the source code and I hope I am able to make it more robust.
