1.8.1 Released
Two options for patching this time. Either the previous-style .exe patcher or a .zip file you simply overlay into your install folder to overwrite files. You can pick whichever you prefer. Some did not like the exe patcher so I included zip with only updated files as alternative. I tried to use a new patcher system for 1.8.1, but it required that the original install contain some files that I'm missing in 1.8 so I could not use it. 1.9 will start using the new system with launcher, downloader, and updater. I'm hoping to have my global CDN online for 1.9 as well so this might be the last of WeTransfer and Mega.
Download links:
WeTransfer (both options included with single link)
Release notes:
21 bugs fixed !!! See Trello for more details.
Tweak: ResetAnimation is called on all AnimationPatterns right before save. This puts objects back in their original positions to avoid glitches during load.
Tweak: Added trigger validation system that will automatically clean up triggers if you mark morphs as no longer animatable or remove an atom that the trigger was targeting.
Tweak: Error UI is not stuck to player head to make sure it is seen and text fields were increased in size so entire message can be seen
Tweak: Improved loading screen to be consistent dark grey floor
Content: Bonus jacuzzi scenes: All backers - additional interactive scene in jacuzzi. Entertainers and Creators - additional animated scene in jacuzzi.
Comments (23)
I hope your talking about the file Nic!
unzipping now
No 4th with a bang I guess.. mesh must be out of the office this week.
1.9 will be out within a few hours. Having some issue with my new distribution method.
Hi meshed can you consider some more hairstyles like straight long and short. And a leslie type without ponytails
Its July.. you guys being strangly quiet. Heh
I would guess Meshed has just found a game breaking bug while scene building some content and hes not happy releasing in this manner :P
Time for a teaser on the next release?? Finally working mouse desktop mode is all I care about so I can get back to work hehe
for me it asks for key so i give it the key but nothing happens
Great work :-) Thank you
This looks so nice!
Great work on the release :) Can't wait until we can import and load in our own blender or simple static meshes. Also I noticed 1.8 lost native Rift controls? Will they be re-added later on? Keep up the great work.
patcher seems to have worked fine for me :) thanks meshed
Dude, get yourself on Steam immediately! They've just relaxed their policies to allow games like yours on there. People will pay good money for VAM, even in its current 'Early Access' state. I think you can do subscription models on there too, so it could have a similar price/structure to what you already have on Patreon. It's just another channel for you to get your product out there and earn some more revenue, which can then hopefully be poured back into development. Win-win!
Great idea, this upgrade system is very convenient! ;)
Uhh...is it normal that when i load a scene my animation patterns start at "trigger point" now ?? i have some scene that when i load it goes go that then physic just goes crazy... same when i save with the screenshot :/
How does the .ZIP update option work exactly ? I'm a bit confused. I did unzip the original download of 1.8.1 and then moved that ZIP folder into the 1.8 folder build... Is that correct ?
You need to move the *contents* of the 1.8.1 unzipped update folder into the 1.8 folder. You've done it correctly if you were prompted to overwrite 70+ files.
Thank you :D
Thank you for the zipped option
Agree! Didn't like the patches because they require admin rights for no reason (making you suspect they do more than just patch VaM).
:D now just need to figure out why i stutters so much.
Try changing physics priority to normal instead of high. That helped my stuttering a little.
