1.5.5 Released
1.5.5 is mostly a quality-of-use update, but I've included a couple new features and content as well. I wanted to get this out before leaving on a short 5 day family vacation. Any bugs found will have to wait until my return as I'll be away from the VR rig for that duration. Please keep that in mind if it seems like I'm not as responsive! Thank you! I could really use a bit of a break as I have been working 80+ hour work weeks these last few months.
Upon my return I'll be diving deep into 1.6 development as I would like to have that out before end of March.
Download links:
Release notes:
* Feature: character scaling! This was a lot of work, but I think worth it in the end!
* Content: 69 new morphs (no that was not the planned number!). Most of these are thanks to backer Ren! Thank you Ren! Look in Face, Head, and Upper_Body sections for the new morphs.
* Tweak: Layered linking support - after grab, node returns to previous state, including link back to original
* Tweak: Possession end - return nodes to previous state
* Tweak: URL audio and URL images - support for save directory relative path - allows much easier bundling and sharing!
* Tweak: URL load enhancements and capture of errors and reporting to user. Fixes stuck scene that doesn't start animation
* Tweak: Added jaw angle limit for audio control
* Tweak: Jaw joint tweaks to prevent some odd physics issues
* Tweak: InvisiblePanel - added mesh outline render when selected so it can be seen
* Tweak: Disable secondary physics rate cap so audio syncing will still work on lower end machines that can't maintain 45fps
* Tweak: Minor breast joint tweaks
* Tweak: reordered Person controls in quick select drop list based on most-used controls
* Tweak: Load Preset and Load Pose now pause simulation and prevent big jumps and glitches
* Bug Fix: Locked controls/joints not restoring correctly
* Bug Fix: Jaw Control - x rotation audio multiplier not restoring if over 1000
* Bug Fix: 3rd URL dropdown not refreshing after adding more URL audio
* Bug Fix: AnimationPattern - on start/load control should have been placed at 1st step position, not pattern position (fixed big jump issue)
* Bug Fix: AnimationPattern - remove now correctly removes all steps
* Bug Fix: AnimationStep - remove button at top was not correctly removing and breaking the AnimationPattern
* Bug Fix: Fixed issue with Low Shader LOD transparency shaders and other Low LOD tweaks (looks better!)
* Bug Fix: Animation Trigger Action UI not responsive and could not be removed
* Bug Fix: URL audio not getting cleared properly on scene load
* Bug Fix: Allow Grab UI text fixes on Person atom
* Bug Fix: Fixed nipple animation (was animating penis tip!)
* Bug Fix: End Action remove not working
* Bug Fix: Screen UI rendering under scene geometry
* Bug Fix: TriggerAction duplicate - Transition and End Actions were not duplicating in correct position causing dropdown UI issues
* Bug Fix: Fixed occasional black textures in environment atoms
