September 30, 2017

Release 1.2 Available

Includes new free content as well. Download link: 

mega.nz link

Highlights:

      * 150+ morphs added

      * Grab world navigation added. Teleport revised.

      * Controllers now completely interchangeable (1 handed operation)

      * Male anatomy control (direct or animatable)

      * Possess and Align feature added for simpler head possession

      * Major joint tweaks for stability and realism (fingers, hands/wrist, feet, tongue)

      * Soft-body physics prediction system for more accurate/natural look


Details:

New Content/Objects:

      * 1 new female skin set

      * 1 new female hair option

      * new clothing

            * new underwear set

            * new stockings

      * morphs

            * more than 150 morphs added!

            * now organized by category selector

            * extensive facial customization morphs

            * new body shapes

            * new body part morphs

            * new female genitalia morphs

      * 6 new built-in scenes, most featuring motion-captured animations

      * New Furniture: Lounge Chair

      * New Toy: Hook model. Thanks to Patron MagillaGorilla for providing this model! 

      * New Wall/Floor: Stained Glass Panel 

      * All previous scenes refreshed to work with the joint tweaks made in 1.2


New Features:

      * Male character anatomy controls - please use responsibly! :D (you can animate the penis now such that it appears to have a mind of its own)

      * Possess and align head

            * no more messing with getting lined up with character before head possession. Also eliminates the snap.

      * Hard reset - if you make a character explode (what exactly were you trying to do?), press this button. All is forgotten.

      * Motion animation playback speed control

      * Added option to enable which of position, rotation, or both is controlled when grabbing or possessing a control

            * Helps fix some issues with GrabPoint - can disable rotation grab-ability on the GrabPoint such that it only acts as remote control of position

      * All save/load preset/pose/appearance character buttons exposed to play mode and all backer levels

            * Teasers and entertainers can now load community-created poses and appearance for the characters

            * Community should post poses/appearance presets to share to this reddit: https://www.reddit.com/r/VAMscenes/


Tweaks:

      * Controllers now completely interchangeable (1 handed operation)

      * Navigation overhaul

            * Most notably, grab world navigation was added

            * Teleport removed on Rift Touch, revised on Vive to not allow rotation. Still useful for moving long distances

      * Major joint tweaks:

            * Hand/wrist/arm revised. No longer gets shakes. Much more natural twists. When bending to extreme, now just wraps around to more stable position if needed.

            * Tongue redone with new colliders and dynamics 

            * Finger wobble removed when moving quickly. Fingers much more stable now when touching something.

            * Male anatomy distortion fixed. 

            * Toe curl issue fixed. Happened when bending feet in extremes.

            * hip and feet hold rotation default spring increased from 100 to 250 for better default spring. Might change some existing scenes around slightly

      * Soft-body physics:

            * new prediction system to overcome physics->skin lag

                 * when moving character or joints quickly, soft joints now hold much better to movement giving a more natural look. Also greatly improves skin clipping when character is moving against another object or character.

            * Breast soft physics tweaked to be a bit more natural. Less odd nipple issues if soft body physics params are adjusted from default.

            * Glute soft colliders adjusted slightly to improve clipping

            * Female genitalia adjusted to not be as resistent to penetration

      * Faster morphing for morphs that change bone structure in some way. Should allow the tongue morphs to be animatable in future release. Some morphs will never be animatable (example: height) because they adjust too many nodes.

      * Slider controls for UI dropboxes

            * Can now modify dropboxes without looking. Example - change eye texture while looking at character.

      * Help checkbox is now a user pref that remembers if you have it on/off

      * When UI is off and targets hidden, grabbing now prefers to grab "On" targets over "Off" ones. Useful for targets that are grouped close together like hip/pelvis/abs/thighs.

      * Glass params can now be modified in play mode (helps $2/$4 backers get this feature).

      * World scaling - now scales in place around player

            * because of this - free slider manipulation is disabled to prevent eye strain. Rapidly adjusting world scale can really hurt your eyes. So now scale can only be adjusted using increment/decrement buttons

      * Decrement/Increment buttons added to AnimationPattern and AnimationStep objects

      * UI for Atoms now open to special tab by default if available


Bug fixes:

      * workaround for users not able to press Ready button. Provide new launch shortcuts.

      * fixed scene save to be more than 100X faster - really helps scenes with longer animations

      * fixed issue of 2 possession point getting possessed by same controller

      * fixed ponytail initialization to prevent explosion

      * fixed glasses clothing item not being in proper place when character had bone morphs applied (height, etc.)

      * fixed issue where you could not grab a control if your controller was pointing at UI

      * fixed issue with character getting distorted when gender has been changed

      * fixed many UI oddities (extra tabs, incorrect labels, etc.)

      * fixed reset/new scene not resetting everything

      * fixed AnimationStep Remove button to properly remove

      * minor text fixes


Performance:

      * slight degradation in CPU performance from 1.1 due to new soft body physics prediction system



Comments (34)

A
Aneta Wójcik · November 4, 2017

How do I run a program? Stopped on view ...<a href="http://www.bankfotek.pl/view/2101447" rel="nofollow noopener" target="_blank">http://www.bankfotek.pl/view/2101447</a>

M
MeshedVR · November 4, 2017

It looks like the program did not recognize your VR headset. This requires a VR headset and motion controllers to work. Do you have a Rift or Vive? If so, check that it is working with Oculus Home or SteamVR Home 1st. Then try to relaunch.

A
Aneta Wójcik · November 4, 2017

How do I run a program? Stopped on view ...

S
SASquatchUK · October 15, 2017

it's sorted now. I downloaded it again and it works fine. Played once upgraded to creator.Ive been looming for a game like this for a long time well done it amazing well impressed.

S
SASquatchUK · October 15, 2017

when i try to run ti fails to load mono error

M
MeshedVR · October 15, 2017

I have never seen that error or had others report that. Can you private-message me the contents of VaM_Data/output_log.txt inside the directory where you installed? There may be more info in there to try to help you. You might also try a restart of your computer and/or reinstall of VaM.

A
Anonana · October 6, 2017

Every time I go to download it from mega it gets about two thirds through the download before giving me some sort of memory error and stopping is there any other way to download this?

M
MeshedVR · October 6, 2017

On the about page there is link to vrporn hosted download.

T
Tasty Roadkill · October 1, 2017

This is amazing! Great work Meshed! I will be upping my subscription, keep it rolling.

M
MarkedOne3D · October 1, 2017

Absolutely love your work Meshed! You're working at an insane speed and the quality of the outcome just gets better and better. Can't wait to try this out!

M
MeshedVR · October 1, 2017

Thank you! It is my 2nd and 3rd full time job! :)

D
David Sarif · September 30, 2017

1) The issue with the glasses/height slider is fixed, but the new hair is affected by this bug. Changing height will have the hair hovering/clipping through the model. 2) When holding the button while adjusting a morph, releasing the button outside the options window will deselect the "person" node, forcing you to target the node and click it again to continue fidling with the option. Could you please consider a little fix that will prevent this isue ? This way, you could select a morph slider and wiggle it while looking at the model. edit, whoops, forgot to mention that I love the new morphs and features :-D I hope you continue to improve it. Also that led me to increase my pledge.

M
MeshedVR · October 1, 2017

Thanks for the bug reports. The 1st issue was reported and I will be making a patch release for it ASAP. For the 2nd one, I didn't realize it was doing that. I made a bug card for it here: <a href="https://trello.com/c/NGYjEy85." rel="nofollow noopener" target="_blank">https://trello.com/c/NGYjEy85.</a> Glad you are enjoying the new release. I have no plans on stopping. Take a look here to see the grand plans: <a href="https://trello.com/b/LDlEpfvk/virt-a-mate-public-plans" rel="nofollow noopener" target="_blank">https://trello.com/b/LDlEpfvk/virt-a-mate-public-plans</a>

H
Humanaut · September 30, 2017

Holy shit man I don't think I've seen such a magnitude of features in a 1 month release. Great job! Can't wait to check everything out!

S
Swizzle · September 30, 2017

I really despise MEGA as a download server. Firefox screwed up my download and now I'm being told I reached my download limit. Now I cannot access the download for another "5 hours." I tried using a VPN, but I'm still running into issues. Can we get some other download options please?

M
MeshedVR · September 30, 2017

I have inquiry into vrporn to update to the new version. They don't currently have a way for me to update my downloads with them so I have to manually request it. Not sure how long it will take them to get it put up. Mega is pissing me off too. I'm a paying customer and they are limiting downloads from the client side for some regions. I'll be looking around at alternatives going forward.

f
flclempire · September 30, 2017

When I tried to choose the new black lady hair it got stuck in the air floating like the glasses used to.

M
MeshedVR · September 30, 2017

Yes - looking into it.

Z
Zman40 · September 30, 2017

Thank you very much Meshed,full of new things to try, so we'll test it ^^Huge work again ;)

M
MeshedVR · September 30, 2017

Thanks! Can't wait to see what you come up with! Thanks for posting scenes!

Q
QTrap · September 30, 2017

About the Reddit VMAscenes: When I go there, all I see are images. Is it because I have to be logged into Reddit in order to download the scenes? Until now, I've just been downloading contributed scenes from the community tab here and placing them in folders myself. Is using reddit somehow more automatic?

M
MeshedVR · September 30, 2017

The download links are in the comments. Click the comment link instead of the top link (which usually takes you to a gif). It was done this way so you could have picture thumbnails.

P
Pirmx · September 30, 2017

Looks awesome! Love all the new face morphs! Can't wait to have more time to really play with it. Keep up the good work, and don't forget to take a break sometime!

M
MeshedVR · September 30, 2017

Thank you! Yeah - I will try to take a break, but I'm having too much fun!

W
WadeVRX · September 30, 2017

Thank for the prompt update!

T
Thomas Ryans · September 30, 2017

Hey Meshed. Awesome update, really excited to continue trying out the new stuff. However, I was wondering if it could be possible to put the teleport back to normal? For some reason it now twists with my head and not the controller meaning I cannot teleport into any given direction unless it is forward. I do like that you now have to click to teleport but the system is rendered useless by the fact the direction wont change properly. Lastly, it takes up a lot of touchpad space on the right hand which means every time I grab the joints the teleport box comes up. Even if you plan to keep the controls the same, is there a way to reset them so I can teleport and change the direction by twisting the controller again?

M
MeshedVR · September 30, 2017

I did remove teleport rotation because it was quite confusing and hard to get the direction correct. You simply aim the controller to where you want to teleport now. You can aim in any direction, but it will never rotate your view. There is the new "grab world" navigation that is much better. Have you tried it? You touch the bottom part of touchpad and rotate the controller to pull the world around. The middle band of the touchpads are the select area and should not engage either of the navigation options. I can look into adding back a teleport rotation option, but please try grab world 1st to see if it works for you.

V
VeeRifter · September 30, 2017

Great stuff Meshed VR. Amazed that you have achieved so much in just one short month. And congratulations on achieving 1600 patrons. <a href="https://graphtreon.com/creator/meshedvr" rel="nofollow noopener" target="_blank">https://graphtreon.com/creator/meshedvr</a> That's up from 750 in the last month alone. Now rated 27th in the Adult Games ranking. Well done ! I'm sure this upward trend will continue as the word gets out on this project which has now set the bar in Adult VR games.

M
MeshedVR · September 30, 2017

Thank you! I'm very excited for the support. Thank you everyone for your generosity! I have been able to put so much more into this because of you. I'm spending way less time on my day job and way more time on this due to the response. I hope to get to 3000 backers, quit my day job, and crack top 100 on all of Patreon, but I know that might be tough!

A
Abra Zizi · September 30, 2017

I am so happy that this project exists - it's so fucking amazing! Thank you MeshedVR for your hard work!

M
MeshedVR · September 30, 2017

Thank you! I appreciate your ongoing suggestions. They help stir the creative juices!

P
PhilipBanks · September 30, 2017

Amazing! 150+ facial morphs! Can’t wait to have a play with this, it should add a huge amount of creative potential!

M
MeshedVR · September 30, 2017

Well they are not all face morphs, but I think that is the majority of them.

l
lurkster · September 30, 2017

First! Can't wait to try