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August 31, 2021

Human Resources 1.0 (updated for RW 1.3)

Once more, I ask you to put it to the test to hunt for possible incompatibilities - specially with other mods - that might arise from the 1.3 update before I release it on Steam.

EDIT: fixed compatibility issues with ResearchPal - Forked and Simple Sidearms.

Releases · jptrrs/HumanResources (GitHub)

Comments (19)

C
Clinton Garrett · September 5, 2021

whatever issue I was having was fixed witth the steam release build as well - probably research pal forked as well.

J
João Pedro Torres · September 4, 2021

c: I gotta say, there are many "terraforming" mods. A link would be helpful! I still have no idea what you mean when you say you can't "use" it. Also, did the pawn who researched it documented the technology into a book? You know that HR adds this extra step, right?

c
c · September 4, 2021

Sorry for the delay. What I mean is using the terraforming mod when the research, it doesn't appear to be a tech that a pawn could learn at the study desk. It also doesn't appear to be saved as a new researched tech and requires the same researching pawn to research it again

J
João Pedro Torres · September 4, 2021

Thanks for the tip, Ian. That was actually a conflict between BetterLoading and ResearchPal - Forked manifesting in our tab, because it relies on R-Pal code. I was able to circumvent it, the fix included on the Steam release I'm uploading today. Now, knowing that, I wouldn't use BetterLoading. It seems it interferes with ResearchPal-Forked's ability to pre-load some stuff. You're getting a fancy progress bar at the cost of actual savings in startup time.

I
Ian Adams · September 4, 2021

Appears to be incompatible with BetterLoading: with that mod loaded, the pawn's tech tab shows 1 tech only, and every window and tooltip which tries to display while the tech tab is open fails to.

J
João Pedro Torres · September 3, 2021

c: Could you please elaborate? What do you mean by "unable to use"? What is it you're expecting but not getting?

c
c · September 3, 2021

It seems there is some kind of incompatibility with the terraforming mod. After researching it you are unable to use it unless in dev mode. As well as it shows up as error boxes in the research tree

J
João Pedro Torres · September 3, 2021

Great, thx!!

C
Clinton Garrett · September 2, 2021

Seem to be having an incompatibility between this and Achtung - troubleshooting it currently, and I'll let you know what I find out

J
João Pedro Torres · September 2, 2021

Issues fixed! Take a look.

k
kalion · September 2, 2021

Oh I didn't see the previous comment.

k
kalion · September 2, 2021

https://git.io/JEAoE

k
kalion · September 2, 2021

I found an incompatibility between Simplesidearm and Human Resources. Please check.

J
João Pedro Torres · September 1, 2021

Hi, limbo! I found it weird you said that, considering I've tested thoroughly with ResearchPal - Forked. But then I went to check when his last update was... and it was just this morning! That means I'll have to take HR back to the garage to adjust for whatever changes VinaLx did.

l
limbo · September 1, 2021

Hey when I use Research Pal - Forked 1.3, I am unable to generate a tile map, it gives me an error and reverts back to the previous page. Here is the log from that: https://pastebin.com/9i1WSXBm Weirdly enough, if I use the 1.2 version of the regular Research Pal (the non-forked one) I can get to tile generation and pawns landing, but opening the research tab has nothing there and shows a bunch of errors: https://pastebin.com/rs3fRZGR

J
João Pedro Torres · September 1, 2021

Thanks for the quick feedback, kalion!! Usually logs from sessions with many mods are not very useful for bug hunting, because it becomes impossible to pinpoint conflicts. When you find an error, I always recommend you do this to find out the culprits: https://steamcommunity.com/workshop/filedetails/discussion/2119687603/2295094308095765898/ I took a look at yours, nonetheless. I did not find any mentions of the vanilla achievement mod (was it even loaded?), but there was a fatal error when patching Simple Sidearms. I'll investigate that. Ultimately, the error that crashes your map generation is the one at line 10521, right after that bit from Configurable Maps. It comes from a patch that's trying to intefere with this method: RimWorld.GenStep_RockChunks.GrowLowRockFormation. Since Human Resources doesn't touch that, I can confidently say HR is not to blame.

k
kalion · September 1, 2021

https://git.io/JE7ik

k
kalion · September 1, 2021

My guess is that it conflicts with the vanilla achievement mod. I was using 430 mods right now, and the map could not be created after using Human Resources. Logs say there is a conflict with achievements.

k
kalion · September 1, 2021

Thanks for your awesome mod! wow i'll try it right now