First look at the upcoming update
Here are the first screenshots from the next update!
I want to say a huge thank you to everyone who supports the project. Without you, this game would not be where it is today.
Your support, feedback, and patience help us continue improving and adding new content.
I truly appreciate everyone who has been with us on this journey. ❤️
Thank you for being part of the SPER Apocalypse community
Comments (2)
Alright guys, I checked everything last night — everything works, no bugs. Tonight I'll drop the update, or tomorrow morning.
Hey everyone! I tested everything today for the whole day, and overall everything seems to be working correctly. The only issue I found is a rare bug during QTE scenes where sometimes an NPC can suddenly fly away somewhere. I honestly don’t fully understand why it happens. It feels like it might be related to the engine physics or possibly FPS differences. As a temporary solution, I may add a system where if an NPC gets launched away during QTE, the game will automatically count it as a successful win. This is not the perfect solution, but it should prevent players from getting stuck because of this rare bug. I will try one more time to fix the root problem before the animations are ready (they should be finished tomorrow). After that, I’ll update the build. Story Mode is also being worked on and will be included as well. Thank you for your patience and support! ❤️
