🧟 Dev Update + Quick Poll, Survivors!
Alright guys, big progress lately:
• The Zombie House (spawn) is ready
• We reworked the house system — now when you enter, the roof becomes transparent (curious how you’ll like it 👀)
• Those “animations” (yeah… the ones you’re thinking about 😏) are in progress
• Fixed the elevator bug — now it works properly in the laboratory
• In survival mode we added starting animations and a few dialogues
• Also added a mysterious character on the map (kind of like a vending machine, but with different items)
Now the question is:
Should we release an update this week (it will be a bit raw),
or wait a few more days until more animations are ready?
Vote below 👇
Comments (3)
Is this zombie house is kinda like animation test or gallery area?
It’s more like a zombie spawn point, not really a gallery or animation test area. The idea is that the player always knows “this is where zombies come from”, so it creates a bit of tension and atmosphere. In the future, we want to expand this system. For example: There could be multiple spawn houses If the player destroys them → zombie waves become weaker After some time, zombies could rebuild the house, and you’ll need to destroy it again Right now it’s more of a test mechanic, and we’re watching how players react to it before developing it further. So your feedback on it is actually very helpful 🙏
Also guys, we see a lot of new people here 👀 For our paid supporters — if anyone wants to become a bandit in the game or have their nickname added, we’re totally open to that. Just DM us with: “Yeah, I want to be a bandit” 😏
