Development update
Hi guys,
First of all I want to thank you for your overwhelmingly positive feedback you gave me in my last post. As some of you said, reworks usually aren't too popular and kill momentum, and they're not especially enjoyable from a development point of view (at least in my case). ORS was well received as it was, but aside from some glaring issues that needed to be corrected, I felt like there were many things that needed to be improved upon.
I could've kept pushing forward with new updates, but to me the final quality of the game is more important than financial gain and that's why I decided to take this route. Your good will is as important to me, and that's why I will also keep working hard to keep it.
That said, I can finally see the finish line! I'm currently finishing reviewing Chapter 9, and after that all that remains is assembling all the different pieces and polishing some technical and game-play issues. And testing everything extensively, of course.
The thing with this episodic release schedule means that I rarely get the chance to stop and go over what I've written. All books go through extensive revisions before they're published, but everything you see from me is basically a first draft. Add to that the branching and interactive nature of the project, and the fact that it's being built chunk by chunk, and I'm honestly surprised it's been working out the way it has! But upon revision I see so many things that could've been done better. I'm also learning as I go, and I always strive to improve.
But I'm well aware perfection y the enemy of progress and I'm eager to finish this off, just like you are. The wait is almost over, and I hope it will be worth it. Meanwhile, go check my friend's project Lust Campus, I've talked about it before and they just released their next chapter!
Comments (16)
I would say that you should take every X month a "pause" to rework / review some part. At least it's clear for everyone, there is one month every X month where there is no release, but a rework / rethink / re-whatever. If you keep a good balance, then on the overall project, it's a benefit. (I would say every 5 or 6 months, you take some time to review what you've done and change what you wanted) Therefore if you have to finish something to deliver on time but you're not 100% happy with it, you can put a note somewhere, to tackle that during your "rework month"
"recharge her creative juices" - well, only if she has not much to fine-tune. On the other hand, a fixed rework-shedule might interrupt her flowing juices and be contra-productive. In my creative part of my work, I sit for hours in front of a "blank page", but if i get creative finally, I sometime work from dusk till dawn and hate fixed "go to bed"-points at 2 a.m.
Wait will chapter 9 be new content or is chapter 9 the remake?
Chapter 9 is what we have playable already. But technically with this remake everything is kind of sort of new?
I can't wait for this update. Hopefully other characters like Jessica have a scene or two in this rework.
Finally! A light at the end of the tunnel (I just hope it isn't the Eurostar's light...) The new art you have attached to this post is so amazing. Sensuous and very much erotic. <3 Can't wait to see it in game context.
Welp fuck it ill sub
🐷💪
What are the types of tags for Lust campus? Is it MMF, NTR, cheating, etc?
Until now, I might characterise is quite vanilla with some parts of corruption/mild dominance and lesbian play. But the "vanilla"-plot is well presented and the visuals are great (subject to chance). And it also features Rilke, a really great cat (no, before you ask: no special scenes with him :D ).
Im happy that you consider the final quality of the product first. This is why you are the best.You put passion and love in your games and not even AAA titles do what you do :) Btw Lust Campus reminded me a lot of your games and this is why i'll support her
@Pryon: It is a Campus-themed game. The MC is a freshman that joins the university, makes friends and enemies and despite the trivial theme, it packs a lot of depth character- and humor-wise. In my opinion, it is not even half the masterpiece that ORS is, but far better than most VNs out there. The plot is a little exaggerated, but is self-concious about this and uses it for some irony. There ist also a revamp going on, because the artist is leaving (he did not want to draw to pornographic scenes ^^). So, this game might get more erotic scenes in future as well as some other flavours to the story. For me, it is worth playing, on par with other good VNs, no substitute for ORS but a good break filler. You also see that it is inspired by Evas work, which I think of a good thing, without being a clone. If you like VNs that are humouros, go ahead and get a copy. Oh, and the author has several similarities to our Lena, especially the good looks and the brains :) .
Awww thanks my guys
Hey I checked out your friends page but he doesn't have a description of what lust campus is
Good to hear it's progressing well. ORS already had a level of polish that's quite rare in the adult VN space, so knowing it's only getting better can only be a good thing.
You are right with the level of polish and If find this so unfair from Eva! Before GGGB, I could enjoy many VNs - after seeing how authentic characters can be and choices really matter and drive the story in completely different directions, only a few other VNs felt ok. With the "old" version of ORS, I only have less than a hand full of VNs I kinda enjoy a little. How bad will it get after the refinded version of ORS?! ;) :D
