Behid the scenes: scene planning
I've already talked about the process of creating the lewd scenes in past posts, and it hasn't changed that much: normally, I start by having a general idea of the scene, the characters involved and any plot point I want to advance in it. With that in mind, I decide on the beat of the scene, and which images I need to illustrate it. I choose my reference material, create the drawing, send them to the colorist, edit what she sends back and export the final assets with any layered images (tattos, clothing,etc) they might need. Then I code the images or animations and finally I write the scene, using the illustrationsv I already created to draw inspiration.
Lately, however, I've been finding neccessary to create a storyboard to plan the scene out. One of the reasons is I try to find illustrations I can re-use or re-purpose to aid to the flow of the scene, or because I'm not sure how to order the main beats of it, which action should go first, etc. In Chapter 12 there was the added complication of modularity and timing of the scenes, which made hesitate a lot on how to order the scenes, where to insert them in the narrative of the episode, or how to combine them when some plotlines intersect.
Here you can see the storyboards for the Holly Trinity scene. At first I was considering having the scene play out slightly different if Ian was dating either Lena or Holly, but in the end I decided to streamline it to save myself some heavy work that wouldn't add too much to the final experience. This was a very important scene and I wanted to make it justice, so it was hard to decide how to structure it, which images to include and how to write it. You can even see a drawing that didn't make the final cut (but I will surely use in the future). At first I pictured the scene happening in the bedroom, but in the end I decided it would be more interesting and varied if it happened on the beach, so I had to edit some of the drawings and scrap that one.
I hope you found this behind the scenes look interesting, I haven't come up with anything else that's worth showing, but if you have any ideas or questions about the process of creating this last update, let me know in the comments and I'll see if I can make a new post about it. Thanks!
Comments (4)
Very interesting reading about it. I did not look into the scenes as I don't want any spoilers, but that is not important here :) . You could have split up this post into three parts for three weeks and it would still be enough :) .
When do you anticipate the release of 12.3 final?
Thanks Eva, a mega exciting insight where you can see how complex, the whole thing is paired with your requirements. What I find really exciting is the development of the character in terms of their preferences and actions. Do you have that in your head from the beginning or does it develop through the story and the relationship between the character? Has Lena / Holly / Cindy / Alison / or the others...just "do" and "don't" or how do you rate that? ⚜️
the most interesting part it is,when i am performing in your plot,i have a feeling of playing fps game,forward or backward,sometimes side way to left or right,how did Eva make this happens,you are totally genius!
