June 3, 2024

Chapter 12 Status Report (12)

Work on the last part of Chapter 12 continues. This weeks I've been writing, amongst others, some texting scenes between Ian and two members of the female cast. Can you guess who? I've also been working on some drawings, and I've been finalizing some images. Some are new, but others are drawings I already did that are being re-purposed for this new setting.

Reusing art assets is something most VNs do to save resources and time, since creating each image takes a lot of time, even when you use a simplistic approach like the one used for ORS. That seems about to change with the arrival of AI, but that's a topic for another time... Making little modifications like changing the scenery, clothes or expressions, or even the lighting, can reframe the image into another setting without having to draw everything from scratch again. After all, how many images of Ian and Lena in a missionary position do we need? (still a few more, but I'd rather save them for new highlights in future scenes).

I've always tried to reuse assets very sparingly, for minor scenes like kisses, or swapping a character for another one in the same drawing for scenes that could happen in different paths, but I started using it more heavily in recent chapters. I felt quite hesitant about it at first, but I think it lets me create more expansive scenes that would be cut-short otherwise. The moment that made me decide to take this route was Cindy's last lewd scene in the Tournament update. I knew I wanted to include an intimate moment between Ian and Cindy that would advance the plot of their emotional, and physical relationship, but I didn't have time to create an entire set of illustrations for that scene (and I tend to be especially meticulous with Cindy's drawings). My first idea was to start the scene in media res, that way I could show only the plot point and player interaction that was relevant, but it felt quite underwhelming. But now I have a ton of Cindy illustrations, that cover a lot of poses and actions...

I'm creating a visual novel, after all, and I relized that aside the little graphical changes I could do to the image, the most powerful tool to reframe the context of the illustration is the writing. I hope the text can give the re-used asset a new context, or use it to enable a more fluid scene that couldn't happen without the proper visual support. Don't get me wrong, I wish I could accomplish this without reusing any images... but I also think some of them turned out too beautiful to just show them once :P

In any case, this is one of the compromises I take to push the development of this project. I know it's not ideal and I hope you're not too bothered by it, but hopefully this will allow me time to focus on creating new and more interesting images instead of drawing the same basic poses again and again.

Comments (23)

e
electronpools · June 5, 2024

That said, as someone who likes to give massages, I wholly disapprove of her arching her back like that. He's not gonna be able to put pressure into her, and she's pushing back upward on his hands, which means she's not relaxed. Just terrible massage technique on both their parts. 🥹

e
electronpools · June 5, 2024

imo, the ideas and plot are more important than custom scenes. I realized this when playing RPGMaker games that managed to reuse assets in different contexts, but the contexts themselves are what made the scene so hot. That said, there's definitely something to be said for the *ooh, new!* factor of arousal. If everything's the same, you've got less to look forward to. So, not a tightrope, but maybe a catwalk or a balance beam to walk on.

J
Jesse Miller · June 5, 2024

As long as it’s not used “religiously”, why have a problem with it? 100% on what you said, “story milestones” should get the full treatment. It will add more assets and more options for future scenes. Keep up the good work!

M
MaxMax · June 4, 2024

I would not worry too much about reuse of assets. You seem to have great taste, so I trust that you will do it responsibly. No need to apologise, thanks for giving us an insight at how the story is made!

D
Dennis · June 4, 2024

I agree with the other writers that reusing is nothing bad, especially if it helps for a lager/faster output. I would suggest to limit/adjust it a little, though. Having exactly the same visuals in the club-bathroom-scene with three guys was a little repetative for me. (I was greedy to play all three possibilities almost at once, so I am partially guilty, too ;) ) . Maybe if you would have recyced only 60% of the scene and came up with one or two original pictures for each of the guys, than it would have felt more interesting. Even the writing was quite similar here, though. But your example of the laying Lena is a very good one. She laid like this episodes ago, right? And the context is completely different. You also changed little details. I would not have recognized it if you had not said anything. I would sum up: Reusing little parts with a lot of changes and new images is a no-brainer. Reusing more than half of the content is ok, but I would be glad if you would change the text a little and also some details and inject some new pictures inbetween. Recycling almost everything might just be good if it is from long ago and was not a key scene. But why am I writing, up to now, you did really well and seem to be even more critical than I am :D . Oh, and by the way: Glad to see you give us a regular update :) . Feels good. Even though it would be ok for them to be shorter to save some of your energy. All the best to you :) .

7
7RD4NR · June 4, 2024

Hi Eva, please don’t ever apologize for saving some resources and time by reusing few assets from time to time especially if it allows you to focus on the writing and create more expansive lewd scenes for future releases. Besides, if I’m not mistaken you already did it in GGGB and it didn’t bothered us otherwise we wouldn’t supported you with ORS. I’m pretty confident I’m not wrong by saying that most of us (if not all) are satisfied with what you have done so far and more importantly that you didn’t do it for laziness or rushing things. And for the Ian texting scene, I really hope that one them is the continuity of his previous chat with Louise while he’s a cuck and she’s Lena’s submissive. Thanks for your amazing work

A
Azrael · June 3, 2024

Thanks for your hard work. I love everything about this game and can't wait for Lena to get more scenes, she's my favorite character

D
DD · June 3, 2024

I'm hoping that one of the texting female cast will feature Allison in the cuck/sharing route 🤞

D
DD · June 3, 2024

I agree that the most essential aspect of a VN is the writing. The Dev’s ability to create visually stimulating scenes is, of course, important. But the literary skill to dictate an erotic lewd scene is the most important brush to have.

D
Dennis · June 4, 2024

Nailed it.

S
Squatchy · June 3, 2024

I like the art style and it’s one you don’t see often in these games. I dislike a lot of the anime ones. and the glut of CGI with reused blender models is also terrible.

R
Rubicon · June 3, 2024

I have no problem with how you have reused images and allows more scenes variation in the story which is the most important piece. I think it makes a lot of sense to reuse art when it can be useful for a different scenario and especially if it would only be “seen” once on a particular route thats independent of another route. Also it allows you to put out chapters faster without new real compromise on overall quality 😁

A
Andros123 · June 3, 2024

Hi Eva I don't think any of supporting community begrudge you reusing and repurposing your art assets for ORS. I get that some may be disappointed to see essentially the same scene with different protagonists but I think if the crossover is minimal or it is an alternate path then it is sensible to do what you have done. In truth if it allows you to progress the story and tell it more effectively with visuals then more power to you. You are right by the way ...it would be a shame to use them but once ;)

Y
Yepthatguy · June 3, 2024

Nothing wrong with reusing images, it free up time to write and make other new images, reduces cost for you and shortens development time.

J
Jimmy · June 3, 2024

Honestly it's barely noticable if the context is completely different. There's only a couple of scenes where it's completely obvious. Bathroom scrne Mark/Ian/Mike and the after the club shift Mark/Ian come to mind. And even then it's completely fine since the context and people are different, giving it a different feel and dynamic between the characters. Don't apologise for a little effeciancy here and there, you've made and continue to make an amazing game.

D
Dennis · June 4, 2024

I agree, even though I have to say I would have loved minor differences between the scenes you mentioned. Maybe more cum from one of the guys or Lena making a different expression after swallowing depending on the different taste. But I have to confessed I made the sin of playing these three possibilities in one go because I was greedy. If I would have stayed strong and played just one path each month or so, I would not have remembered the strong similarities.

C
Cavalier2025 · June 3, 2024

The story is what's most important and the reason I have stayed invested in this game for so long. I am completely fine with reworking some art assets for minor scenes or changing context like in the example you provided in this post. The only thing that could irk me personally is if we have a new sex scene or something for a chapter and most of the scene is just reused art from previous chapters. I of course make an exception for when the scene involves different characters, like the Ian/Mike/Robert swaps. If tweaking art assets and reusing them enables you to focus on more important stuff and make new art for the scenes where it actually matters, then frankly it's a good thing that your time and resources are freed up a bit

V
VHO · June 3, 2024

I will guess Ian/Alison and Ian/Cherry for texting scenes in the next update. Judging by some of her previous text conversations with Ian, Bad Jess probably doesn’t respond to texts fast enough to maintain a sexy, playful vibe. Minerva doesn’t seem like she would like sexting to me, and I doubt Minerva wants compromising messages from Ian appearing on her phone while at home around her family. I imagine Cindy will be wanting to stay focused on modeling or Axel or both.

D
Dorian Wainwright · June 4, 2024

I'd kina love it if one of the conversations was with Minerva and she wasn't very good at it. Maybe her nudes are poorly framed, she's using emojis weird, that kind of thing - you know how parents can be? 😂 Ian would then have the choice of whether to humiliate her or praise her efforts. Hopefully she'd get it right in the end and we get to see some hot nudes at the end of it all

M
Maverrick00 · June 3, 2024

Thanks Eva, the drawings and scenes are really good. A mix of stylish graphics and offensive elements. Keep your line because so far the game is a masterpiece! ⚜️

H
HBI · June 3, 2024

If 'simplistic approach' means 'not using Daz' then ok. I prefer the 'simplistic approach', the graphics are more attractive this way.

B
Briz · June 3, 2024

You do a great job at not reusing assets a lot, and it makes the game so much better and re-playable! I'm hoping it's more Ivy texts, but I doubt it. It's probably more likely to be Allison or Jessica.

V
VHO · June 3, 2024

I believe Alison is a strong possibility.