June 16, 2026

Update on Update 29!

Hey everyone!

Quick update on how things are going with Update 29 — and honestly… this one already feels different.

The whole update is fully planned now and most scenes already exist in rough render form, so production has officially moved into the stage where things stop being ideas and start becoming actual game content.

Right now I’ve started rendering the new bath scenes that were missing. These aren’t random additions — they’re part of a bigger evolution of Landlady’s route, similar to how previous story branches slowly changed over time.

I also completely reworked how the morning wake-up scenes with Landlady are structured. They’re now split in a way that should feel much more natural and give Jimmy’s… show-off moments better timing instead of everything happening too quickly.

Some other improvements happening right now:

🧼 Dishwashing scenes are getting a small rework
👗 Landlady room/changing scenes are being rebuilt into three clearer scene stages
📺 TV scenes are being adjusted into a slightly different tone than before (but I’m pretty confident the result will be better)

Not all of this will make it into Update 29.

That’s actually one of the reasons this content is split into two updates — because I also want to refresh older animations/videos and add a lot of completely new hand-crafted ones with proper lighting and improved skin/material work for Candy.

Speaking of Candy…
Landlady is getting a new Candy model that I’m still polishing and improving — and you can already start seeing that direction in the screenshot 👀

I’m also quietly reworking liquids and small visual effects to make scenes feel more cohesive.

On the writing side, dialogues are getting a bigger upgrade too.
Characters will reference each other more naturally and scenes with Landlady should do a better job showing personality and relationship progression instead of feeling like isolated moments.

Over the last two updates I was building a solid foundation for the entire game.
Now I’m doing the same thing specifically for Landlady’s route.

My goal is that every future update includes at least one new hot & spicy scene you haven’t seen before — while also reaching a point where I no longer need to keep rebuilding Landlady from scratch every few months and can focus mostly on expanding and polishing.

Another important change:

I want to reduce repetitive replay sections.
Instead of replaying entire earlier chains every time, I want players to continue closer to the latest outcome so discovering something new feels actually fresh and doesn’t require speeding through old content.

And maybe the thing I’m most excited about:

Landlady’s future story is already outlined for upcoming updates and chapters.
I genuinely can’t wait to start building those moments.
But first — these next two updates need to become the foundation everything else stands on.

Thanks again for supporting the project ❤️

Cheers!